quakeforge/libs/video/targets/in_sun.c

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/*
in_sun.c
@description@
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/ipc.h>
#include <sys/shm.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
//
// typedefs and defines
//
#define MOUSE_SCALE 4
//
// externs
//
extern Display *x_disp;
extern int x_screen, x_screen_width, x_screen_height;
extern int x_center_height, x_center_width;
extern int x_std_event_mask;
extern Window x_win, x_root_win;
extern qboolean x_fullscreen;
extern qboolean x_focus;
extern int global_dx, global_dy;
//
// globals
//
cvar_t *m_filter;
cvar_t *_windowed_mouse;
int x_root, y_root;
int x_root_old, y_root_old;
//
// locals
//
static int x_mouse_num, x_mouse_denom, x_mouse_thresh;
static qboolean x_grabbed = false;
//
// IN_CenterMouse - center the mouse in the screen
//
void
IN_CenterMouse (void)
{
CheckMouseState ();
if (!x_grabbed)
return;
XSelectInput (x_disp, x_win, x_std_event_mask & ~PointerMotionMask);
XWarpPointer (x_disp, None, x_root_win, 0, 0, 0, 0, x_center_width,
x_center_height);
XSelectInput (x_disp, x_win, x_std_event_mask);
}
//
// Check to see if we have grabbed the mouse or not and deal with it
// appropriately
//
static void
CheckMouseState (void)
{
if (x_focus && _windowed_mouse->int_val && !x_grabbed) {
x_grabbed = true;
printf ("fooling with mouse!\n");
if (XGetPointerControl
(x_disp, &x_mouse_num, &x_mouse_denom,
&x_mouse_thresh)) printf ("XGetPointerControl failed!\n");
// printf( "mouse %d/%d thresh %d\n", x_mouse_num, x_mouse_denom,
// x_mouse_thresh );
// make input rawer
XAutoRepeatOff (x_disp);
XGrabKeyboard (x_disp, x_win, True, GrabModeAsync, GrabModeAsync,
CurrentTime);
XGrabPointer (x_disp, x_win, True,
PointerMotionMask | ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
// if (XChangePointerControl( x_disp, True, True, 1, MOUSE_SCALE, x_mouse_thresh ))
// printf( "XChangePointerControl failed!\n" );
IN_CenterMouse ();
// safe initial values
x_root = x_root_old = vid.width >> 1;
y_root = y_root_old = vid.height >> 1;
} else if (x_grabbed && (!_windowed_mouse->int_val || !x_focus)) {
printf ("fooling with mouse!\n");
x_grabbed = false;
// undo mouse warp
if (XChangePointerControl
(x_disp, True, True, x_mouse_num, x_mouse_denom, x_mouse_thresh))
printf ("XChangePointerControl failed!\n");
XUngrabPointer (x_disp, CurrentTime);
XUngrabKeyboard (x_disp, CurrentTime);
XAutoRepeatOn (x_disp);
}
}
//
// IN_Init - setup mouse input
//
void
IN_Init (void)
{
if (!x_disp)
Sys_Error ("X display not open!\n");
_windowed_mouse = Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, NULL,
"None");
// we really really want to clean these up...
atexit (IN_Shutdown);
}
//
// IN_Shutdown - clean up mouse settings (must be done from signal handler too!)
//
void
IN_Shutdown (void)
{
if (!x_disp)
return;
// undo mouse warp
if (XChangePointerControl
(x_disp, True, True, x_mouse_num, x_mouse_denom,
x_mouse_thresh)) printf ("XChangePointerControl failed!\n");
XUngrabPointer (x_disp, CurrentTime);
XUngrabKeyboard (x_disp, CurrentTime);
XAutoRepeatOn (x_disp);
}
//
// IN_Commands - process buttons
//
void
IN_Commands (void)
{
// done in X event handler
}
//
// IN_Move - process mouse moves
//
void
IN_Move (void)
{
static int last_dx, last_dy;
static long long last_movement;
long long now, gethrtime ();
int dx, dy;
CheckMouseState ();
if (!x_grabbed)
return; // no mouse movement
now = gethrtime ();
dx = global_dx;
global_dx = 0;
dy = global_dy;
global_dy = 0;
// printf("GOT: dx %d dy %d\n", dx, dy);
dx *= sensitivity->value;
dy *= sensitivity->value;
//
// implement low pass filter to smooth motion a bit
//
if (now - last_movement > 100000000) {
dx = .6 * dx;
dy = .6 * dy;
}
last_movement = now;
dx = .6 * dx + .4 * last_dx;
dy = .6 * dy + .4 * last_dy;
last_dx = dx;
last_dy = dy;
if (!dx && !dy) {
if (in_mlook.state & 1)
V_StopPitchDrift ();
return;
}
// add mouse X/Y movement to cmd
if ((in_strafe.state & 1) || (lookstrafe->int_val && (in_mlook.state & 1)))
viewdelta.position[0] += dx;
else
viewdelta.angles[YAW] -= dx;
if ((in_mlook.state & 1) && !(in_strafe.state & 1)) {
viewdelta.angles[PITCH] += dy;
} else {
if (in_strafe.state & 1)
viewdelta.position[1] -= dy;
else
viewdelta.position[2] -= dy;
}
}
void
IN_HandlePause (qboolean pause)
{
}