quakeforge/qw/source/in_svgalib.c

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/*
in_svgalib.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 1999-2000 Marcus Sundberg [mackan@stacken.kth.se]
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <vga.h>
#include <vgakeyboard.h>
#include <vgamouse.h>
#include "cl_input.h"
#include "client.h"
#include "QF/cmd.h"
#include "QF/compat.h"
#include "QF/console.h"
#include "QF/cvar.h"
#include "host.h"
#include "QF/input.h"
#include "QF/joystick.h"
#include "QF/keys.h"
#include "QF/qargs.h"
#include "QF/sys.h"
#include "view.h"
static int UseKeyboard = 1;
static int UseMouse = 1;
static int in_svgalib_inited = 0;
static unsigned char scantokey[128];
static int mouse_buttons;
static int mouse_buttonstate;
static int mouse_oldbuttonstate;
static float mouse_x, mouse_y;
static float old_mouse_x, old_mouse_y;
static int mx, my;
static void IN_InitKeyboard (void);
static void IN_InitMouse (void);
cvar_t *_windowed_mouse;
cvar_t *m_filter;
static void
keyhandler (int scancode, int state)
{
int sc;
sc = scancode & 0x7f;
#if 0
Con_Printf ("scancode=%x (%d%s)\n", scancode, sc,
scancode & 0x80 ? "+128" : "");
#endif
Key_Event (scantokey[sc], -1, state == KEY_EVENTPRESS);
}
static void
mousehandler (int buttonstate, int dx, int dy, int dz, int drx, int dry, int drz)
{
mouse_buttonstate = buttonstate;
mx += dx;
my += dy;
if (drx > 0) {
Key_Event (K_MWHEELUP, 0, 1);
Key_Event (K_MWHEELUP, 0, 0);
} else if (drx < 0) {
Key_Event (K_MWHEELDOWN, 0, 1);
Key_Event (K_MWHEELDOWN, 0, 0);
}
}
void
Force_CenterView_f (void)
{
cl.viewangles[PITCH] = 0;
}
void
IN_Init (void)
{
if (COM_CheckParm ("-nokbd"))
UseKeyboard = 0;
if (COM_CheckParm ("-nomouse"))
UseMouse = 0;
if (UseKeyboard)
IN_InitKeyboard ();
if (UseMouse)
IN_InitMouse ();
JOY_Init ();
in_svgalib_inited = 1;
return;
}
void
IN_Init_Cvars (void)
{
JOY_Init_Cvars ();
m_filter = Cvar_Get ("m_filter", "0", CVAR_NONE, NULL,
"Toggle mouse input filtering.");
}
static void
IN_InitKeyboard (void)
{
int i;
for (i = 0; i < 128; i++) {
scantokey[i] = ' ';
}
scantokey[1] = K_ESCAPE;
scantokey[2] = '1';
scantokey[3] = '2';
scantokey[4] = '3';
scantokey[5] = '4';
scantokey[6] = '5';
scantokey[7] = '6';
scantokey[8] = '7';
scantokey[9] = '8';
scantokey[10] = '9';
scantokey[11] = '0';
scantokey[12] = '-';
scantokey[13] = '=';
scantokey[14] = K_BACKSPACE;
scantokey[15] = K_TAB;
scantokey[16] = 'q';
scantokey[17] = 'w';
scantokey[18] = 'e';
scantokey[19] = 'r';
scantokey[20] = 't';
scantokey[21] = 'y';
scantokey[22] = 'u';
scantokey[23] = 'i';
scantokey[24] = 'o';
scantokey[25] = 'p';
scantokey[26] = '[';
scantokey[27] = ']';
scantokey[28] = K_ENTER;
scantokey[29] = K_CTRL; /* left */
scantokey[30] = 'a';
scantokey[31] = 's';
scantokey[32] = 'd';
scantokey[33] = 'f';
scantokey[34] = 'g';
scantokey[35] = 'h';
scantokey[36] = 'j';
scantokey[37] = 'k';
scantokey[38] = 'l';
scantokey[39] = ';';
scantokey[40] = '\'';
scantokey[41] = '`';
scantokey[42] = K_SHIFT; /* left */
scantokey[43] = '\\';
scantokey[44] = 'z';
scantokey[45] = 'x';
scantokey[46] = 'c';
scantokey[47] = 'v';
scantokey[48] = 'b';
scantokey[49] = 'n';
scantokey[50] = 'm';
scantokey[51] = ',';
scantokey[52] = '.';
scantokey[53] = '/';
scantokey[54] = K_SHIFT; /* right */
scantokey[55] = KP_MULTIPLY;
scantokey[56] = K_ALT; /* left */
scantokey[57] = ' ';
scantokey[58] = K_CAPSLOCK;
scantokey[59] = K_F1;
scantokey[60] = K_F2;
scantokey[61] = K_F3;
scantokey[62] = K_F4;
scantokey[63] = K_F5;
scantokey[64] = K_F6;
scantokey[65] = K_F7;
scantokey[66] = K_F8;
scantokey[67] = K_F9;
scantokey[68] = K_F10;
scantokey[69] = KP_NUMLCK;
scantokey[70] = K_SCRLCK;
scantokey[71] = KP_HOME;
scantokey[72] = KP_UPARROW;
scantokey[73] = KP_PGUP;
scantokey[74] = KP_MINUS;
scantokey[75] = KP_LEFTARROW;
scantokey[76] = KP_5;
scantokey[77] = KP_RIGHTARROW;
scantokey[79] = KP_END;
scantokey[78] = KP_PLUS;
scantokey[80] = KP_DOWNARROW;
scantokey[81] = KP_PGDN;
scantokey[82] = KP_INS;
scantokey[83] = KP_DEL;
/* 84 to 86 not used */
scantokey[87] = K_F11;
scantokey[88] = K_F12;
/* 89 to 95 not used */
scantokey[96] = KP_ENTER; /* keypad enter */
scantokey[97] = K_CTRL; /* right */
scantokey[98] = KP_DIVIDE;
scantokey[99] = K_PRNTSCR; /* print screen */
scantokey[100] = K_ALT; /* right */
scantokey[101] = K_PAUSE; /* break */
scantokey[102] = K_HOME;
scantokey[103] = K_UPARROW;
scantokey[104] = K_PGUP;
scantokey[105] = K_LEFTARROW;
scantokey[106] = K_RIGHTARROW;
scantokey[107] = K_END;
scantokey[108] = K_DOWNARROW;
scantokey[109] = K_PGDN;
scantokey[110] = K_INS;
scantokey[111] = K_DEL;
scantokey[119] = K_PAUSE;
if (keyboard_init ()) {
Sys_Error ("keyboard_init() failed");
}
keyboard_seteventhandler (keyhandler);
}
static void
IN_InitMouse (void)
{
int mtype;
char *mousedev;
int mouserate = MOUSE_DEFAULTSAMPLERATE;
Cmd_AddCommand ("force_centerview", Force_CenterView_f, "Force viewpoint of player to center");
mouse_buttons = 3;
mtype = vga_getmousetype ();
mousedev = "/dev/mouse";
if (getenv ("MOUSEDEV"))
mousedev = getenv ("MOUSEDEV");
if (COM_CheckParm ("-mdev")) {
mousedev = com_argv[COM_CheckParm ("-mdev") + 1];
}
if (getenv ("MOUSERATE"))
mouserate = atoi (getenv ("MOUSERATE"));
if (COM_CheckParm ("-mrate")) {
mouserate = atoi (com_argv[COM_CheckParm ("-mrate") + 1]);
}
#if 0
printf ("Mouse: dev=%s,type=%s,speed=%d\n",
mousedev, mice[mtype].name, mouserate);
#endif
if (mouse_init (mousedev, mtype, mouserate)) {
Con_Printf ("No mouse found\n");
UseMouse = 0;
} else {
mouse_seteventhandler ((void *) mousehandler);
}
}
void
IN_Shutdown (void)
{
JOY_Shutdown ();
Con_Printf ("IN_Shutdown\n");
if (UseMouse)
mouse_close ();
if (UseKeyboard)
keyboard_close ();
in_svgalib_inited = 0;
}
void
IN_SendKeyEvents (void)
{
if (!in_svgalib_inited)
return;
if (UseKeyboard) {
while ((keyboard_update ()));
}
}
void
IN_Commands (void)
{
JOY_Command ();
if (UseMouse) {
/* Poll mouse values */
while (mouse_update ());
/* Perform button actions */
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, 0, true);
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
Key_Event (K_MOUSE1, 0, false);
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, 0, true);
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
Key_Event (K_MOUSE2, 0, false);
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, 0, true);
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
Key_Event (K_MOUSE3, 0, false);
mouse_oldbuttonstate = mouse_buttonstate;
}
}
void
IN_Move (void)
{
JOY_Move ();
if (!UseMouse)
return;
/* Poll mouse values */
while (mouse_update ());
if (m_filter->int_val) {
mouse_x = (mx + old_mouse_x) * 0.5;
mouse_y = (my + old_mouse_y) * 0.5;
} else {
mouse_x = mx;
mouse_y = my;
}
old_mouse_x = mx;
old_mouse_y = my;
/* Clear for next update */
mx = my = 0;
mouse_x *= sensitivity->value;
mouse_y *= sensitivity->value;
/* Add mouse X/Y movement to cmd */
if ((in_strafe.state & 1) || (lookstrafe->int_val && freelook)) {
viewdelta.position[0] += mouse_x;
} else {
viewdelta.angles[YAW] -= mouse_x;
}
if (freelook && !(in_strafe.state & 1)) {
viewdelta.angles[PITCH] += mouse_y;
} else {
if ((in_strafe.state & 1) && noclip_anglehack) {
viewdelta.position[1] -= mouse_y;
} else {
viewdelta.position[2] -= mouse_y;
}
}
}