quakeforge/libs/video/renderer/vulkan/vkgen/vulkan.r

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#define __x86_64__
#include <vulkan/vulkan.h>
typedef vec4 vec4f_t;
#define __QF_simd_types_h
#include "QF/Vulkan/render.h"
//FIXME copy of qfv_subpass_t in qf_renderpass.h
//except it doesn't really matter because a custom spec is used
typedef struct qfv_subpass_s {
vec4 color;
string name;
} qfv_subpass_t;