quakeforge/ruamoko/scheme/state.h

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#ifndef __state_h
#define __state_h
#include "Instruction.h"
#include "Frame.h"
#include "CompiledCode.h"
@class Continuation;
struct state_s {
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instruction_t *program;
lineinfo_t *lineinfo;
int pc;
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Frame *literals, *env;
SchemeObject *stack;
Continuation *cont;
Procedure *proc;
};
typedef struct state_s state_t;
#endif