2011-12-26 07:08:55 +00:00
|
|
|
/*
|
|
|
|
gl_textures.h
|
|
|
|
|
|
|
|
GL texture stuff from the renderer.
|
|
|
|
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
|
|
|
as published by the Free Software Foundation; either version 2
|
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with this program; if not, write to:
|
|
|
|
|
|
|
|
Free Software Foundation, Inc.
|
|
|
|
59 Temple Place - Suite 330
|
|
|
|
Boston, MA 02111-1307, USA
|
|
|
|
|
|
|
|
$Id$
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __QF_GLSL_textures_h
|
|
|
|
#define __QF_GLSL_textures_h
|
|
|
|
|
|
|
|
#include "QF/qtypes.h"
|
|
|
|
|
2012-01-06 07:24:13 +00:00
|
|
|
typedef struct scrap_s scrap_t;
|
|
|
|
typedef struct subpic_s {
|
|
|
|
const scrap_t * const scrap;
|
|
|
|
const struct vrect_s * const rect;
|
|
|
|
const int tnum; ///< texture number
|
|
|
|
const int width; ///< requested width
|
|
|
|
const int height; ///< requested height
|
|
|
|
const float size; ///< size factor for tex coords (mult)
|
|
|
|
} subpic_t;
|
|
|
|
|
2011-12-26 09:34:51 +00:00
|
|
|
int GL_LoadQuakeTexture (const char *identifier, int width, int height,
|
|
|
|
byte *data);
|
2012-01-07 09:05:54 +00:00
|
|
|
struct texture_s;
|
|
|
|
int GL_LoadQuakeMipTex (const struct texture_s *tex);
|
2012-01-02 04:15:19 +00:00
|
|
|
int GL_LoadRGBTexture (const char *identifier, int width, int height,
|
|
|
|
byte *data);
|
2011-12-31 11:36:24 +00:00
|
|
|
void GL_ReleaseTexture (int tex);
|
2012-01-06 07:24:13 +00:00
|
|
|
void GL_TextureInit (void);
|
|
|
|
|
|
|
|
scrap_t *GL_CreateScrap (int size, int format);
|
|
|
|
void GL_DestroyScrap (scrap_t *scrap);
|
2012-01-09 12:13:40 +00:00
|
|
|
int GL_ScrapTexture (scrap_t *scrap);
|
2012-01-06 07:24:13 +00:00
|
|
|
subpic_t *GL_ScrapSubpic (scrap_t *scrap, int width, int height); //XXX slow!
|
|
|
|
void GL_SubpicDelete (subpic_t *subpic); //XXX slow!
|
|
|
|
void GL_SubpicUpdate (subpic_t *subpic, byte *data);
|
2011-12-26 07:08:55 +00:00
|
|
|
|
2012-01-06 07:24:13 +00:00
|
|
|
int GL_LoadTexture (const char *identifier, int width, int height, byte *data,
|
|
|
|
qboolean mipmap, qboolean alpha, int bytesperpixel);
|
2011-12-26 07:08:55 +00:00
|
|
|
|
|
|
|
#endif//__QF_GLSL_textures_h
|