mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-11 15:51:36 +00:00
56 lines
1.2 KiB
C
56 lines
1.2 KiB
C
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#import <AppKit/AppKit.h>
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#import <ctype.h>
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#import <sys/types.h>
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#import <sys/dir.h>
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#import "UserPath.h"
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#import "cmdlib.h"
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#import "mathlib.h"
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#import "EntityArray.h"
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#import "EntityClass.h"
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#import "Project.h"
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#import "Forge.h"
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#import "Map.h"
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#import "TexturePalette.h"
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#import "SetBrush.h"
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#import "render.h"
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#import "Entity.h"
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#import "XYView.h"
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#import "CameraView.h"
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#import "ZView.h"
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#import "ZScrollView.h"
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#import "Preferences.h"
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#import "InspectorControl.h"
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#import "PopScrollView.h"
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#import "KeypairView.h"
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#import "Things.h"
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#import "TextureView.h"
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#import "Clipper.h"
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void PrintRect (NSRect *r);
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int FileTime (char *path);
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void Sys_UpdateFile (char *path, char *netpath);
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void CleanupName (char *in, char *out);
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extern BOOL in_error;
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void Error (char *error, ...);
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#define MAXTOKEN 128
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extern char token[MAXTOKEN];
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extern int scriptline;
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void StartTokenParsing (char *data);
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qboolean GetToken (qboolean crossline); // returns false at eof
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void UngetToken ();
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#define FN_CMDOUT "/tmp/QuakeEdCmd.txt"
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#define FN_TEMPSAVE "/qcache/temp.map"
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#define FN_AUTOSAVE "/qcache/AutoSaveMap.map"
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#define FN_CRASHSAVE "/qcache/ErrorSaveMap.map"
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#define FN_DEVLOG "/qcache/devlog"
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