#import #import #import #import #import "UserPath.h" #import "cmdlib.h" #import "mathlib.h" #import "EntityArray.h" #import "EntityClass.h" #import "Project.h" #import "Forge.h" #import "Map.h" #import "TexturePalette.h" #import "SetBrush.h" #import "render.h" #import "Entity.h" #import "XYView.h" #import "CameraView.h" #import "ZView.h" #import "ZScrollView.h" #import "Preferences.h" #import "InspectorControl.h" #import "PopScrollView.h" #import "KeypairView.h" #import "Things.h" #import "TextureView.h" #import "Clipper.h" void PrintRect (NSRect *r); int FileTime (char *path); void Sys_UpdateFile (char *path, char *netpath); void CleanupName (char *in, char *out); extern BOOL in_error; void Error (char *error, ...); #define MAXTOKEN 128 extern char token[MAXTOKEN]; extern int scriptline; void StartTokenParsing (char *data); qboolean GetToken (qboolean crossline); // returns false at eof void UngetToken (); #define FN_CMDOUT "/tmp/QuakeEdCmd.txt" #define FN_TEMPSAVE "/qcache/temp.map" #define FN_AUTOSAVE "/qcache/AutoSaveMap.map" #define FN_CRASHSAVE "/qcache/ErrorSaveMap.map" #define FN_DEVLOG "/qcache/devlog"