quakeforge/ruamoko/cl_menu/SubMenu.h

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#ifndef __SubMenu_h
#define __SubMenu_h
#include "gui/View.h"
@interface SubMenu : View
{
View *title;
string menu_name;
}
-(id)initWithBounds:(Rect)aRect title:(View*)aTitle menu:(string)name;
@end
#endif//__SubMenu_h