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Jeff Teunissen c3f5581b0a Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.

This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.

And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00
common POQ now actually works!! 1999-12-26 11:40:24 +00:00
doc Initial revision 1999-12-25 05:22:39 +00:00
gamedata/quakeworld Initial revision 1999-12-25 05:32:39 +00:00
old_headers Initial revision 1999-12-25 05:32:39 +00:00
qw_client QW compiles again.. 1999-12-26 07:05:55 +00:00
qw_common QW Server, QW Client, and POQ all compile now.. 1999-12-26 10:07:10 +00:00
qw_server QW Server, QW Client, and POQ all compile now.. 1999-12-26 10:07:10 +00:00
standalone POQ now actually works!! 1999-12-26 11:40:24 +00:00
tools *** empty log message *** 1999-12-25 06:57:41 +00:00
uquake Created new subdir: uquake. Pick your favorite U word for the meaning -- 1999-12-26 13:51:52 +00:00
AUTHORS Initial revision 1999-12-25 05:22:39 +00:00
INSTALL Initial revision 1999-12-25 05:22:39 +00:00
Makefile BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues.. 1999-12-26 06:37:28 +00:00
README *** empty log message *** 1999-12-26 02:11:53 +00:00

This is the current CVS source for QuakeForge, our tree for the future
unification of the Quake and QuakeWorld sources. I wish I could say more, but
we're currently working hard on getting the original Quake to compile under the
merged tree. Once it's compiling and running in the current state, merging and
enhancement will continue. :)

				-- Deek (d2deek@pmail.net)