mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-22 11:51:17 +00:00
8b18f9d56b
S_Init() is now where it belongs--outside of VID_Init(). I think I did manage to update every target. If I missed one, kill the sound.h include and remove S_Init() from VID_Init(). New Cvar: r_sky, defaults to 0, turn it on if you want to use skyboxes. Cvar r_skyname can actually be used now I _think_, need another skybox to test it. Quake2000's instructions were used in the skybox stuff but, as all know by now, our tree is so different from anyone else's that I had to redo a number of things. But thanks all the same--cut the time spent debugging it in half. I also want to thank whoever did the night skybox on the MegaTF page I used to test. Looks great on start map! New GL-specific Cvar: r_conspin, defaults to 0. Turn it on. You can turn it off too. Shamelessly ripped from QER.
117 lines
3 KiB
C
117 lines
3 KiB
C
/*
|
|
common_quakedef.h - common header
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
Copyright (C) 1999,2000 contributors of the QuakeForge project
|
|
Please see the file "AUTHORS" for a list of contributors
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
#ifndef _COMMON_QUAKEDEF_H
|
|
#define _COMMON_QUAKEDEF_H
|
|
|
|
#define QUAKE_GAME // as opposed to utilities
|
|
|
|
#include <config.h> // generated from config.h.in
|
|
|
|
#include <math.h>
|
|
#include <string.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <setjmp.h>
|
|
#include <time.h>
|
|
#include <cvar.h>
|
|
#ifdef HAVE_STRING_H
|
|
#include <strings.h>
|
|
#endif
|
|
|
|
#if defined(_WIN32) && !defined(WINDED) && !defined(GLQUAKE)
|
|
void VID_LockBuffer (void);
|
|
void VID_UnlockBuffer (void);
|
|
#else
|
|
#define VID_LockBuffer()
|
|
#define VID_UnlockBuffer()
|
|
#endif
|
|
|
|
#include <qtypes.h>
|
|
#include <qstructs.h>
|
|
|
|
|
|
#ifndef max
|
|
#define max(a,b) ((a) > (b) ? (a) : (b))
|
|
#define min(a,b) ((a) < (b) ? (a) : (b))
|
|
#endif
|
|
|
|
/* This fixes warnings when compiling with -pedantic */
|
|
#if defined(__GNUC__) && !defined(inline)
|
|
# define inline __inline__
|
|
#endif
|
|
|
|
/* Win32 have these underscored... */
|
|
#if !defined(HAVE_SNPRINTF) && defined(HAVE__SNPRINTF)
|
|
# define snprintf _snprintf
|
|
#endif
|
|
#if !defined(HAVE_VSNPRINTF) && defined(HAVE__VSNPRINTF)
|
|
# define vsnprintf _vsnprintf
|
|
#endif
|
|
|
|
#ifndef HAVE_SOCKLEN_T
|
|
# ifdef HAVE_SIZE
|
|
typedef size_t socklen_t;
|
|
# else
|
|
typedef unsigned int socklen_t;
|
|
# endif
|
|
#endif
|
|
|
|
#define MAX_NUM_ARGVS 50
|
|
|
|
|
|
extern qboolean noclip_anglehack;
|
|
|
|
|
|
//
|
|
// host
|
|
//
|
|
extern quakeparms_t host_parms;
|
|
|
|
extern cvar_t *sys_ticrate;
|
|
extern cvar_t *sys_nostdout;
|
|
extern cvar_t *developer;
|
|
|
|
extern qboolean host_initialized;// true if into command execution
|
|
extern double host_frametime;
|
|
extern byte *host_basepal;
|
|
extern byte *host_colormap;
|
|
extern int host_framecount;// incremented every frame, never reset
|
|
extern double realtime; // not bounded in any way, changed at
|
|
// start of every frame, never reset
|
|
|
|
void Host_ServerFrame (void);
|
|
void Host_InitCommands (void);
|
|
void Host_Init (quakeparms_t *parms);
|
|
void Host_Shutdown(void);
|
|
void Host_Error (char *error, ...);
|
|
void Host_EndGame (char *message, ...);
|
|
void Host_Frame (float time);
|
|
void Host_Quit_f (void);
|
|
void Host_ClientCommands (char *fmt, ...);
|
|
void Host_ShutdownServer (qboolean crash);
|
|
|
|
extern qboolean msg_suppress_1;
|
|
// suppresses resolution and cache size console output
|
|
// an fullscreen DIB focus gain/loss
|
|
#endif // _COMMON_QUAKEDEF_H
|