of the display centralised. This will eventually lead to a much improved X init
and shutdown code.
Unfortunatly, X still crashes for me after running uquake-glx (haven't tested
for qw-client-glx, but I imagine it's no different), but I've found it's after
running uquake-glx the /second/ time, so I suspect it's a utah-glx(mga)/mesa
bug. It could also be an X server bug. I'll see if I can upgrade my X and then
report to the utah-glx team.