Commit graph

8 commits

Author SHA1 Message Date
Joseph Carter
218d2fcb9b random QW changes which should help with sbar stuff later on 2000-02-03 21:16:57 +00:00
Zephaniah E. Hull
f18b3bcf02 HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Zephaniah E. Hull
427b74299d No more -DGLQUAKE!!!
Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Nelson Rush
23ed936a3f added additional copyright information
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 21:55:49 +00:00
Zephaniah E. Hull
47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
e3ac6357dc Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock! 1999-12-29 13:58:47 +00:00
Zephaniah E. Hull
1058a4cdd7 QW compiles again.. 1999-12-26 07:05:55 +00:00
Jeff Teunissen
d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00