Joseph Carter
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218d2fcb9b
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random QW changes which should help with sbar stuff later on
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2000-02-03 21:16:57 +00:00 |
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Zephaniah E. Hull
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f18b3bcf02
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HUGE changes..
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
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2000-01-27 17:06:02 +00:00 |
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Zephaniah E. Hull
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427b74299d
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No more -DGLQUAKE!!!
Took me 9+ hours straight to do it, but its done!
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2000-01-22 12:54:51 +00:00 |
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Nelson Rush
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23ed936a3f
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added additional copyright information
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
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2000-01-08 21:55:49 +00:00 |
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Zephaniah E. Hull
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47e85cdd29
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Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
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2000-01-03 01:40:54 +00:00 |
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Joseph Carter
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e3ac6357dc
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Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
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1999-12-29 13:58:47 +00:00 |
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Zephaniah E. Hull
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1058a4cdd7
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QW compiles again..
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1999-12-26 07:05:55 +00:00 |
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Jeff Teunissen
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d3e1572760
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Initial revision
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1999-12-25 05:22:39 +00:00 |
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