-- we still have to find the waterwarp bug, but this is a start.
Moved raptor's r_waterripple effect into #define _EXPERIMENTAL_ until
release. It doesn't break anything that we know of, but this is _still_ a
freeze we're in, and this is a new feature.
waterwarp bug. This creates r_waterripple that causes a wave effect when
set to 1. Perhaps I will change it after release to adjust the size of the
waves...
-- Eric Windisch
vid_sunx.c - If can't get big enough shared memory image, try to get a
non-shared image (this is more of a problem with 24-bit than 8-bit - should
add a -bpp command for the SW targets)
glquake.h - combined version of {uquake,qw_client}/glquake.h