Maddes Buecher
05df2f53f2
Changed all .C files to fit the Coding Style Guide
2000-08-20 13:33:48 +00:00
Bill Currie
c492f8145f
apply Turo Lamminen's djgpp patch. Thanks for the work, Turo.
...
Evertying still compiles in linux, but if anything broke, I don't particulary
care at this point :)
2000-08-18 04:30:22 +00:00
Joseph Carter
0e457bf091
Not quite done yet, two more commits after this should do it for common
...
though..
2000-03-24 12:43:07 +00:00
Marcus Sundberg
674ddcffe5
The big whitespace cleanup. ;-)
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Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Zephaniah E. Hull
39e01df55e
Makefile overhaul!
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If I broke something, yell at me, /AFTER/ I've had some sleep..
2000-03-06 13:26:42 +00:00
Dan Olson
106dada0b2
Non functional cvar code. Compiles, but won't run.
2000-02-27 07:13:32 +00:00
Dan Olson
8ac1385c9f
Jason Nelson's patch for fixing Win32 targets
2000-02-20 21:19:50 +00:00
Zephaniah E. Hull
0fae0e01d3
Reverting away from modules in the main branch..
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-3dfx, -x11, and -glx all work, at least for qw-client, no promices on uquake.
I can't test any other targets at the moment, so....
2000-02-19 08:24:15 +00:00
Bill Currie
b099908cc7
fix a potential buffer overflow
2000-02-14 20:28:22 +00:00
Bill Currie
9ed247178f
common/plugin.c:
...
add path searching. currently unix style only (ie ':') and defaults to
".:${LIBDIR}/quakeforge".
*/Makefile.in:
fix up the clean targets a little, so they actually work
2000-02-14 11:30:37 +00:00
Joseph Carter
7670da27cf
Now just pass the filename (not path) when loading the plugin. Currently
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assumes path of ./ but taniwha was going to add a cvar which can be used
if va("./%s", filename) doesn't exist..
2000-02-14 09:02:16 +00:00
Jeff Teunissen
17a4f34644
Whitespace changes to the opening comment
2000-02-14 08:50:30 +00:00
Bill Currie
a2e5a8be6d
some mods on the way to a better plugin system
2000-02-14 04:46:57 +00:00
Joseph Carter
bb5623aa9e
input.h is gone - was empty anyway. vid_x11.c now is responsible for init
...
of the input routines it can use. All vid targets should do this for the
input method they should use. While this is essentially hardcoding, it's
kinda necessary for now. Once we have everything working and tested we
can work on an interdependency scheme so X input methods only work with X
output methods, etc...
2000-02-13 11:31:00 +00:00
Zephaniah E. Hull
3b1494b153
Fixed some little errors with the plugin code..
2000-02-12 11:42:56 +00:00
Zephaniah E. Hull
dd7d064733
in_x11.so, and actually check in the plugin code..
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vid_x works, aside from a few, err, qwirks, in the input focus handling..
2000-02-12 08:08:31 +00:00