Commit graph

11 commits

Author SHA1 Message Date
Joseph Carter
1f52f65c74 gl_clear defaults to 1 now, clears to black (avoids snow)
cl_sbar 1 should work now
2000-02-27 06:03:58 +00:00
Joseph Carter
b4112d0eca Several updates that are going into 0.1.1---please feel free to test! 2000-02-21 00:28:23 +00:00
Joseph Carter
da273b434e Fixed sbar problems! This ended up requiring backports from the unstable
tree, but this is AFAIK the last issue before release.
2000-01-23 06:35:16 +00:00
Jeff Teunissen
9be70be1b0 Preliminary (probably nonfunctional) support for QW's HUD in UQ. Beware! 2000-01-22 22:21:46 +00:00
Marcus Sundberg
7df47c6fdb Replaced sprintf with snprintf. 2000-01-08 23:37:13 +00:00
Nelson Rush
dfbfbb6711 readded a copyright notice that somehow got removed
added "Portions" statement to the copyright statement

Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145 added copyrights for buffer overrun fixes 2000-01-07 05:47:53 +00:00
Nelson Rush
705c1d0e3b fixed some problems 2000-01-05 00:11:02 +00:00
Nelson Rush
a77bb35db6 Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed. 2000-01-05 00:05:48 +00:00
Zephaniah E. Hull
2e65feec71 The GL stuff compiles now, but has some, err, issues.. 1999-12-27 17:18:40 +00:00
Jeff Teunissen
c3f5581b0a Created new subdir: uquake. Pick your favorite U word for the meaning --
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.

This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.

And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.
1999-12-26 13:51:52 +00:00