Commit graph

14 commits

Author SHA1 Message Date
Maddes Buecher
06224a998f + UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game
+ Demoplayback check in UQuake's M_Main_Key() of MENU.C now similar to QW
+ typos
  "allways" instead of "always"
  "allready" instead of "already"
2000-08-12 01:01:30 +00:00
Joseph Carter
2188d1a975 serverinfo sv_allowflymode -> serverinfo playerfly 2000-05-17 08:20:11 +00:00
Joseph Carter
6b7b6512ac NOTE: You MUST do serverinfo sv_allowflymode 1 for Mega2k! (This will
soon change I hope so you don't have to do anything..  In the meantime,
NOT doing it fixes the problem with MegaTF 6.1.99 and older..)
2000-05-15 06:15:42 +00:00
Bill Currie
9afa18b5f8 !lart taniwha for forgetting to make clean after changing headers 2000-04-27 04:55:43 +00:00
Joseph Carter
47bed98da1 new serverinfo key: *qsg_standard, set to 1.
How view height changes in QW are passed from server to client HAS CHANGED
and you will need to update both client and server for things not to act
weird.  You may also need to distclean before rebuilding..
2000-04-15 11:20:28 +00:00
Joseph Carter
018ca24c62 flymode WORKS! I'm also poking around a few other qw_server files.. 2000-04-01 23:40:29 +00:00
Marcus Sundberg
674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Joseph Carter
e818226c34 This SHOULD allow Mega2K to work whenever it gets released. View offsets
are done (sorry if this steps on your toes with the view.c merge Deek) and
I'm almost positive flymode will now work.  Even though view offset is
done, it won't.

The reason for this is that cl.stats[STAT_FLYMODE] is pretty much going to
ALWAYS be 0 on a standard server.  Since 0 tells us that we're not flying,
this is fine.  cl.stats[STAT_VIEWHEIGHT] is also going to be 0, but it
should be 22 for normal views.  I could always assume this value is an
offset from 22, but that just seems lame to me.  I'll either do it anyway
or we'll have to find a good opportunity in the connect cycle to set the
cl.qfserver qboolean to true.

I'm thinking about using an info key value for this, but we'd be better
served I think by coordinating with QSG to up the protocol version across
all engines.
2000-03-11 21:29:48 +00:00
Dan Olson
106dada0b2 Non functional cvar code. Compiles, but won't run. 2000-02-27 07:13:32 +00:00
Bill Currie
e713452ba5 qw-server now compiles and links 2000-02-11 04:55:11 +00:00
Bill Currie
a078544d38 Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile
and fixed up as many f* and gz* calls as gcc found (and, where sensible, grep)

Unfortuanatly, demos are broken again.
2000-02-08 07:23:09 +00:00
Nelson Rush
aa00566766 added additional copyright information
Copyright (C) 1999,2000  contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Zephaniah E. Hull
67f8201590 Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Jeff Teunissen
d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00