Zephaniah E. Hull
0391657e6b
We now have two versions, what we first identify ourselves as, which is
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2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Marcus Sundberg
0206281103
Changed gl_vidlinuxglx.c to gl_vidglx.c as it really doesn't have anything
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with Linux to do.
2000-01-15 04:14:04 +00:00
Marcus Sundberg
9a1b2d7607
Added dga_check.c to quake-gl
2000-01-15 03:33:27 +00:00
Marcus Sundberg
c0b5b95349
Call VID_ExtraOptionCmd() with correct argument.
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Removed some useless code.
2000-01-15 03:18:33 +00:00
Bill Currie
61bf2de3ef
common/mdfour.c common/pr_edict.c common/pr_exec.c uquake/r_main.c:
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various warning cleanups
configure.in:
check for XShm before enabling X
2000-01-14 03:41:40 +00:00
Eric Windisch
e688febe63
The previous 2 commits were on the rendering of menu.c
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This commit makes it functional :) Wierd bug where fullscreen switch
isn't working, must fix...
-- Eric Windisch
2000-01-09 20:34:01 +00:00
Eric Windisch
2021a48efc
Menu system is a bit more modular now and we have a workaround the problem
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with the 'holes', we are using a (local) variable and incrementing it by 8
instead of using static values.
--
Eric Windisch
2000-01-09 20:10:55 +00:00
Loring Holden
f1c9f11a2c
Need to include draw.h so Draw_Crosshair() is defined
2000-01-09 19:44:46 +00:00
Loring Holden
131086c25c
{uquake,qw_client}/glquake.h combined and moved to common
2000-01-09 19:42:33 +00:00
Marcus Sundberg
d815aa804e
Revison 1.17 worked exactly as intended. Revison 1.20 was completely broken. Like I said - it needs a cleanup, but it works for now.
2000-01-09 14:09:14 +00:00
Eric Windisch
4775ee68af
fix for menu.c, adamel didn't add a bug.. just some bad code defining the variable his equation was using. Everything should finally be ok (like i haven't said that before)
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--
Eric Windisch
2000-01-09 08:19:30 +00:00
Eric Windisch
cfb408b863
Forgot to fix the bug i said i fixed of adamel's last commit that existed in menu.c
2000-01-09 07:57:16 +00:00
Eric Windisch
e29fc9165e
Reimplimented evil #define in menu.c cuz it wasn't working otherwise :)
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Fixed a bug that im still not sure why Adamel implimented, he had it assuming
that every target has 15 entries, when they don't.
--
Eric Windisch
2000-01-09 07:52:39 +00:00
Marcus Sundberg
57bd541a05
Added the video menu back. This really needs a big cleanup, but it works for now.
2000-01-09 07:25:15 +00:00
Eric Windisch
212367ad9a
Changed some stuff in menu.c to remove someone's evil #define of
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options_items, rather made options_items a static int and
changed 'static int local_options_items = 13' into
'#define local_options_items 13' (non-evil define ;)
-- eric windisch
2000-01-09 07:19:27 +00:00
Jeff Teunissen
5f62210608
Added @DGA_LIBS@ to OpenGL target builds
2000-01-09 07:15:41 +00:00
Marcus Sundberg
992788cca4
Cleaned up the ExtraOption code a bit.
2000-01-09 04:56:21 +00:00
Eric Windisch
a09bf9b081
Ok, removed all the #define's and everything should be working fine now.
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notify me of any bugs :)
--
Eric Windisch
2000-01-09 03:03:42 +00:00
Marcus Sundberg
b6bb5c9190
Added in_svgalib.c to svga and 3dfx targets.
2000-01-09 02:45:58 +00:00
Marcus Sundberg
89263d5eca
Call VID_Init() before IN_Init().
2000-01-09 02:13:51 +00:00
Eric Windisch
8e4c3039d6
Bug fixes for the option menu code, it should compile now :)
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You will not be able to select the new options until I fix that bug...
That bug should be fixed within a few minutes.
--
Eric Windisch
2000-01-09 01:53:54 +00:00
Marcus Sundberg
0d3e377a75
Fixed typo in previous commit.
2000-01-09 01:26:56 +00:00
Eric Windisch
c5b5abd9ee
This is a big change.. I added two new functions that must be in every
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target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch
2000-01-09 01:11:44 +00:00
Marcus Sundberg
7df47c6fdb
Replaced sprintf with snprintf.
2000-01-08 23:37:13 +00:00
Joseph Carter
8f503d8209
Reverted Neal's GL fullbright patch till we can actually fix it properly
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after the release
2000-01-08 22:28:07 +00:00
Marcus Sundberg
219acb9ce1
Fixed install target
2000-01-08 21:35:03 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
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using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie
ef18af2a9b
common/sound.h:
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added extern for soundtime. Don't really know wy it wasn't there in the
first place.
qw_client/Makefile.in uquake/Makefile.in:
make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
New file. makes things go.
2000-01-08 12:14:07 +00:00
Eric Windisch
edbdeb3989
A small cleanup of the option menu, makes it more modular so adding new
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options will not be as messy as before.
It adds a windowed mouse for GLX, and with the -DXMESA compiler option
(not currently supported by the configure/makefile process) there is an
additional option for users of Mesa3d running the quake-gl client which
will switch between windowed and fullscreen modes on the fly.
The windowed mouse option is now fixed for windows users and would also
work for software-x11 clients, but #ifdef X11 isn't working?
--
Eric Windisch
2000-01-08 06:29:40 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
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added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Joseph Carter
ef8e59610a
filter patch to remove \r and \n from people's names in the server
2000-01-07 05:02:38 +00:00
Marcus Sundberg
ab7585ffa2
Added DOS VGA stuff.
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Added DOS and Windows network support.
2000-01-07 01:20:15 +00:00
Marcus Sundberg
18e36fb5d1
Don't name local variables errno.
2000-01-07 01:17:53 +00:00
Marcus Sundberg
a5a502ff97
Don't name local variable errno.
2000-01-07 01:17:05 +00:00
Nelson Rush
36a1b4d7ae
added dan olson's patch
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This patch keeps all the "PackFile" and "FindFile" messages from flooding
stdout unless the developer cvar is set to 1.
2000-01-06 22:02:55 +00:00
Marcus Sundberg
1c432eec0e
Moved Sys_mkdir() to common/sys_common.c
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!!! FIXME !!! Move Sys_DoubleTime() there too.
2000-01-06 18:38:40 +00:00
Marcus Sundberg
983243b577
Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c
2000-01-06 18:36:14 +00:00
Marcus Sundberg
3dc80e29b7
Moved Sys_FileTime() into common/sys_common.c
2000-01-06 17:46:47 +00:00
Marcus Sundberg
6e9074153f
Moved Sys_Printf into common/sys_common.c
2000-01-06 16:56:38 +00:00
Marcus Sundberg
f816a6dbc1
This was identical to common/sys_dosa.s
2000-01-06 16:33:09 +00:00
Marcus Sundberg
58a561b806
Made MGL target compile again.
2000-01-06 03:13:04 +00:00
Marcus Sundberg
b28fa0a244
Add #ifndef so file is only included once.
2000-01-06 02:29:09 +00:00
Marcus Sundberg
a6460e7bdd
Removed the bogus -DELF statements.
2000-01-06 01:06:17 +00:00
Marcus Sundberg
b86ca17101
Fixed bunch of unused variables.
2000-01-06 00:29:41 +00:00
Marcus Sundberg
9e5e83cc73
Added $(LIBS) to linker command lines.
2000-01-05 22:12:51 +00:00
Marcus Sundberg
04c438c55e
Check return code from mmap() properly.
2000-01-05 21:22:48 +00:00
Joseph Carter
4ebf133971
Merged the makefile targets as much as is safe to do without a serious
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code alteration. Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull
b68f84619e
Fixes for portability issues..
2000-01-05 16:55:01 +00:00
Zephaniah E. Hull
dbbeff44fc
We now have fullbright textures for GL!
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This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00