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TODO updates
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1 changed files with 2 additions and 2 deletions
4
TODO
4
TODO
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@ -32,7 +32,7 @@ to quake-devel@lists.sourceforge.net with details.
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* Make every object depend on dead-reckoning for network play, ie. no
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* Make every object depend on dead-reckoning for network play, ie. no
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"moving entities"
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"moving entities"
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* Add XInput stuff
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* Add XInput stuff
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* Allow any charcell .pcf to be used as console font
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* Allow any size console font to be used
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* Use dynamic memory
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* Use dynamic memory
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* Remove arbitrary limits such as max number of players
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* Remove arbitrary limits such as max number of players
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* Fixes for various exploits/cheats
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* Fixes for various exploits/cheats
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@ -45,7 +45,6 @@ to quake-devel@lists.sourceforge.net with details.
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* Fix oversized packet QW server crash
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* Fix oversized packet QW server crash
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* DOS/Win support in autoconf
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* DOS/Win support in autoconf
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* Backport QW's HUD stuff to UQuake
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* Backport QW's HUD stuff to UQuake
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* Sanitize the makefiles to cut down unnecessary builds
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* Implement colored lighting
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* Implement colored lighting
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* Implement mp3 player
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* Implement mp3 player
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* Implement mod/s3m/it/xm/etc player
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* Implement mod/s3m/it/xm/etc player
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@ -53,3 +52,4 @@ to quake-devel@lists.sourceforge.net with details.
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* Finish Volumetric fog
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* Finish Volumetric fog
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* Colored lighting for common tasks such as emitting a blue dynamic light
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* Colored lighting for common tasks such as emitting a blue dynamic light
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from players with quad damage..
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from players with quad damage..
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* C equivalents of the SVGALib target's asm (Linux Alpha has SVGALib)
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