diff --git a/TODO b/TODO index 94f7b5e..255eb2e 100644 --- a/TODO +++ b/TODO @@ -32,7 +32,7 @@ to quake-devel@lists.sourceforge.net with details. * Make every object depend on dead-reckoning for network play, ie. no "moving entities" * Add XInput stuff - * Allow any charcell .pcf to be used as console font + * Allow any size console font to be used * Use dynamic memory * Remove arbitrary limits such as max number of players * Fixes for various exploits/cheats @@ -45,7 +45,6 @@ to quake-devel@lists.sourceforge.net with details. * Fix oversized packet QW server crash * DOS/Win support in autoconf * Backport QW's HUD stuff to UQuake - * Sanitize the makefiles to cut down unnecessary builds * Implement colored lighting * Implement mp3 player * Implement mod/s3m/it/xm/etc player @@ -53,3 +52,4 @@ to quake-devel@lists.sourceforge.net with details. * Finish Volumetric fog * Colored lighting for common tasks such as emitting a blue dynamic light from players with quad damage.. + * C equivalents of the SVGALib target's asm (Linux Alpha has SVGALib)