quake2forge/THANKS
Jamie Wilkinson 899d768c68 - The mystery bugfixes were courtesy of Martin Englund and
Elias M�rtensson from the Swedish branch of SUN.  They
  ported Quake II to Solaris with XIL and OpenGL and Martin
  released their code when id Software GPLd their code.
2003-01-11 05:35:06 +00:00

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quake2 THANKS
=============
Thanks go initially to id Software, the original authors of quake2, who have
generously relicensed their code under the terms of the GNU GPL.
Many people further contributed to the QuakeForge port of quake2 by reporting
problems, suggesting various improvements or submitting actual code. Here is
a list of these people, alphabetically by surname. Help me keep it complete
and exempt of errors.
Vincent S. Cojot <coyote@step.polymtl.ca>
Bill Currie <taniwha@quakeforge.net>
'davoid' <davoid@softhome.net>
Eric Dorland <eric@debian.org>
Martin Englund <@sun.com>
Steven Fuller <relnev@icculus.org>
Quentin Garnier <quentin.garnier@rd.francetelecom.fr>
Ryan C. Gordon <icculus@clutteredmind.org>
Peter Hardy <peter@hardy.dropbear.id.au>
Chris Ison <wildcode@quakeforge.net>
Paul Jenner <psj.home@ntlworld.com>
Mark Leeman <mleeman@users.sourceforge.net>
Ragnvald Maartman-Moe IV <despair@quakeforge.net>
Elias Mårtensson <@sun.com>
Brady McCary <mccary@tamu.edu>
Faried Nawaz <fn@hungry.org>
'RvB' <hansmaulwurf@blinkenlights.ch>
Victor Shkamerda <vvs@auto.bnm.org>
Jeff Teunissen <deek@quakeforge.net>
Ulrich 'Q' Spoerlein <q@galgenberg.net>