mirror of
https://git.code.sf.net/p/quake/quake2forge
synced 2024-12-12 05:32:24 +00:00
- The mystery bugfixes were courtesy of Martin Englund and
Elias M�rtensson from the Swedish branch of SUN. They ported Quake II to Solaris with XIL and OpenGL and Martin released their code when id Software GPLd their code.
This commit is contained in:
parent
b796032faa
commit
899d768c68
1 changed files with 2 additions and 0 deletions
2
THANKS
2
THANKS
|
@ -13,6 +13,7 @@ Vincent S. Cojot <coyote@step.polymtl.ca>
|
|||
Bill Currie <taniwha@quakeforge.net>
|
||||
'davoid' <davoid@softhome.net>
|
||||
Eric Dorland <eric@debian.org>
|
||||
Martin Englund <@sun.com>
|
||||
Steven Fuller <relnev@icculus.org>
|
||||
Quentin Garnier <quentin.garnier@rd.francetelecom.fr>
|
||||
Ryan C. Gordon <icculus@clutteredmind.org>
|
||||
|
@ -21,6 +22,7 @@ Chris Ison <wildcode@quakeforge.net>
|
|||
Paul Jenner <psj.home@ntlworld.com>
|
||||
Mark Leeman <mleeman@users.sourceforge.net>
|
||||
Ragnvald Maartman-Moe IV <despair@quakeforge.net>
|
||||
Elias Mårtensson <@sun.com>
|
||||
Brady McCary <mccary@tamu.edu>
|
||||
Faried Nawaz <fn@hungry.org>
|
||||
'RvB' <hansmaulwurf@blinkenlights.ch>
|
||||
|
|
Loading…
Reference in a new issue