Commit graph

12 commits

Author SHA1 Message Date
Jamie Wilkinson
ef847c61ae More code cleanup. I added -pedantic to the CFLAGS to see
what broke; mainly typecasts.  I've disabled -pedantic again
though, as there are some bugs in svgalib and libc headers
that prevent compilation with -pedantic.  I also didn't
bother to set explicit casts in linux/qgl_linux.c
2002-02-21 01:47:27 +00:00
Ragnvald Maartmann-Moe IV
1d758ae3c4 Merge in relnev's changes. 2002-01-12 02:14:09 +00:00
Ragnvald Maartmann-Moe IV
3f062fddcb Replace glColor4f (1,1,1,1) with glColor4ubv (white), and similar for glColor3 and black. Cleanup and very minor speedup.
Also, use quads instead of tris for particles, and a far nicer dot texture.
2002-01-06 22:46:23 +00:00
Bill Currie
790ff3d225 uncomment my buggy dri (?) hack but add a FIXME 2002-01-04 02:01:52 +00:00
Bill Currie
6f4d107011 ok, so this is leaching, but hey, that's part of what the gpl is for :)
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
2002-01-03 04:22:46 +00:00
Ragnvald Maartmann-Moe IV
b6acf44cbd Minor speedup to particles, by not copying around redundant information. 2001-12-31 21:54:10 +00:00
Bill Currie
947059f421 don't ask me why, but this is the real fix (I still had my cl_scrn.c hack
going in the previous commit :()
2001-12-29 05:48:48 +00:00
Bill Currie
32f125c516 fix my .cin rendering bug 2001-12-29 05:22:34 +00:00
Bill Currie
f4fa61bf44 We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
2001-12-29 02:40:13 +00:00
Ragnvald Maartmann-Moe IV
f134ecf962 Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;' 2001-12-28 21:35:06 +00:00
Jeff Teunissen
49ae964011 Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
Bill Currie
2124958581 Initial revision 2001-12-22 04:27:19 +00:00