Commit graph

14 commits

Author SHA1 Message Date
Bill Currie
6f4d107011 ok, so this is leaching, but hey, that's part of what the gpl is for :)
Bring in Jamie Wilkinson's patches for quake2_3.21-1. this gives us sdl
support, ~/.quake2, sane default for gl_driver, and several other fixups.
2002-01-03 04:22:46 +00:00
Ragnvald Maartmann-Moe IV
b6acf44cbd Minor speedup to particles, by not copying around redundant information. 2001-12-31 21:54:10 +00:00
Bill Currie
947059f421 don't ask me why, but this is the real fix (I still had my cl_scrn.c hack
going in the previous commit :()
2001-12-29 05:48:48 +00:00
Bill Currie
32f125c516 fix my .cin rendering bug 2001-12-29 05:22:34 +00:00
Bill Currie
d051c7114d bring in relnev's texture wrapping fix 2001-12-29 04:55:10 +00:00
Bill Currie
f4fa61bf44 We like warnings, lots of warnings. However, we don't want to let them slip
by. Bwahaha.
2001-12-29 02:40:13 +00:00
Ragnvald Maartmann-Moe IV
2c644c39af Pfft. 2001-12-28 21:55:21 +00:00
Ragnvald Maartmann-Moe IV
bb37bd3707 Bleh, missed one. 2001-12-28 21:54:01 +00:00
Ragnvald Maartmann-Moe IV
9556d038c1 And a few more GL_TEXTURE0/GL_TEXTURE1 fixes. 2001-12-28 21:52:25 +00:00
Ragnvald Maartmann-Moe IV
e55fed2197 Oops, needs to work for non-OpenGL 1.3 as well. ;) 2001-12-28 21:47:32 +00:00
Ragnvald Maartmann-Moe IV
f134ecf962 Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;' 2001-12-28 21:35:06 +00:00
Jeff Teunissen
49ae964011 Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
Bill Currie
306bacc504 line ending cleanup 2001-12-22 21:49:59 +00:00
Bill Currie
2124958581 Initial revision 2001-12-22 04:27:19 +00:00