quake2forge/ref_gl
Ragnvald Maartmann-Moe IV bb37bd3707 Bleh, missed one.
2001-12-28 21:54:01 +00:00
..
anorms.h Initial revision 2001-12-22 04:27:19 +00:00
anormtab.h Initial revision 2001-12-22 04:27:19 +00:00
gl_draw.c Initial revision 2001-12-22 04:27:19 +00:00
gl_image.c Oops, needs to work for non-OpenGL 1.3 as well. ;) 2001-12-28 21:47:32 +00:00
gl_light.c Initial revision 2001-12-22 04:27:19 +00:00
gl_local.h Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
gl_mesh.c Update to 3.21-level source code. 2001-12-28 19:56:33 +00:00
gl_model.c Initial revision 2001-12-22 04:27:19 +00:00
gl_model.h Initial revision 2001-12-22 04:27:19 +00:00
gl_rmain.c Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;' 2001-12-28 21:35:06 +00:00
gl_rmisc.c Initial revision 2001-12-22 04:27:19 +00:00
gl_rsurf.c Bleh, missed one. 2001-12-28 21:54:01 +00:00
gl_warp.c Initial revision 2001-12-22 04:27:19 +00:00
qgl.h Repair lack of foresight in using 'int GL_TEXTURE0, GLTEXTURE1;' 2001-12-28 21:35:06 +00:00
ref_gl.def line ending cleanup 2001-12-22 21:49:59 +00:00
ref_gl.dsp line ending cleanup 2001-12-22 21:49:59 +00:00
warpsin.h Initial revision 2001-12-22 04:27:19 +00:00