Commit graph

9 commits

Author SHA1 Message Date
Jamie Wilkinson
bd911a47db - Applied patch from Vincent S. Cojot for solaris. He's
taken his patch against icculus.org's quake2 tree, and
  applied it to solaris/ and then migrated that stuff to our
  tree in src/ so it gets built.
2002-11-24 05:14:29 +00:00
Jamie Wilkinson
58e72eecb5 - Whoa, how long has this been lying here? 2002-11-04 12:45:55 +00:00
Jamie Wilkinson
4bd5535532 * Moved everything in game/ to src/ so that hopefully quake2
will run out of the source tree.
* Added the LICENSE files from xatrix and rogue, someone can
  look at them and decide if we can put the rest of them
  into CVS.
* Moved 2do.txt from ctf into docs/TODO-ctf.txt
2002-04-06 06:30:19 +00:00
Jamie Wilkinson
12689a70b9 * Moved ctf/docs to docs/ctf
* Moved ctf/ to game/ctf
2002-04-03 01:32:35 +00:00
Jamie Wilkinson
065639f494 Merged in Steven Fuller's r0.9 changes:
- mouse wheel support
- swapped SDL mouse buttons to be correct (closes: #17)
- some FreeBSD patches
- Bug Gun + save game crashes fixed (not sure about this
  one)
- Mouse buttons 4 and 5 under SDL
- IPv6 support
- Makefile will build xatrix and rogue source if available
2002-03-12 02:33:43 +00:00
Jamie Wilkinson
55cf61d130 - Renamed README-3.21-release to README.install, as it's got
install instructions in it, and tying it to a particular
  version isn't very useful
- Cleaned up the *changes* files, removed the duplicate 3.15
  changes from files, all of them now live in changes.txt
  and changes-ctf.txt
2002-02-20 03:59:18 +00:00
Bill Currie
8d78a44c1b make quake2 architecture independent. from Jaq (Jamie Wilkinson) 2002-01-28 05:36:20 +00:00
Ragnvald Maartmann-Moe IV
dd282fb15f Keep trying... 2002-01-12 02:19:12 +00:00
Ragnvald Maartmann-Moe IV
1d758ae3c4 Merge in relnev's changes. 2002-01-12 02:14:09 +00:00