7 lines
472 B
Plaintext
7 lines
472 B
Plaintext
- info string length exceeded :/
|
|
- duplicate connects
|
|
- the curse color is rejected by the color changing code
|
|
- the map cycler (including if you set nmap) just sit there if it doesn't change map. instead, it should have failsafe behavior
|
|
- "has_sentry" should be a counter, not a flag (allows a second build if you hack and it gets roasted)
|
|
- there appears to be a window between when a teamkill curse respawn is disabled and when they're killed. it should be removed.
|