prozac-qfcc/progs.src
Finny Merrill dcf26d4d2f - Added autouse, Hitting a build with a spanner will now automagically
do what you want! For unhacked enemy builds it will dismantle. For other
  builds it will first repair, then recharge/refill as appropriate.
  For dispensers it refills armor first, for sentries it refills shells first.

- There's now a cap on how much you can repair or recharge your builds each
  time (can be turned off with setinfo instant_repair/setinfo ir).

- Fixed some code which caused warnings, including putting coop.qc back into
  progs.src (because we need it for DoorShouldOpen)
2003-11-27 12:11:55 +00:00

77 lines
649 B
Text

qwprogs.dat
defs.qc
qw.qc
debug.qc
optimize.qc
menu.qc
tinker.qc
custom.qc
sbitems.qc
jobs.qc
subs.qc
combat.qc
items.qc
weapons.qc
world.qc
status.qc
client.qc
obituary.qc
player.qc
doors.qc
buttons.qc
triggers.qc
tforttm.qc
plats.qc
misc.qc
monsters.qc
ai.qc
fight.qc
demon.qc
shambler.qc
grunty.qc
wizard.qc
warlock.qc
army.qc
haxxx.qc
sentry.qc
tesla.qc
field.qc
security.qc
teleport.qc
airfist.qc
pyro.qc
spy.qc
demoman.qc
scout.qc
engineer.qc
tsoldier.qc
sniper.qc
speed.qc
tfort.qc
tforthlp.qc
tfortmap.qc
hook.qc
ctf.qc
actions.qc
medic.qc
crusader.qc
often.qc
mtfents.qc
rotate.qc
spectate.qc
ofnents.qc
waypoint.qc
coop.qc