mirror of
https://git.code.sf.net/p/quake/prozac-qfcc
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747b0a4760
- make concs not affect shamblers - add a few items to BUGS and TODO
27 lines
1.3 KiB
Text
27 lines
1.3 KiB
Text
o = todo
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X = done
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? = maybe but not likely
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M = more testing
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I = in progress
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W = waiting on other work
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M make changing skin/color force the proper color instead of kicking
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M make sure team/color is cleared when a client connects
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o allow lay mode if purchased
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o various drop items
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X move from *preqcc to cpp
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o add more variety to tinkering
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o add a way to edit the respawn ammo entities
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X add localinfo string for bottom half of the MOTD
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o add a define to disable abusive admin commands (eg stuffcmd)
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X the thief skill should set the "invisible" face
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o "slave teslas"
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o instead of not allowing two fastest legs when upgraded, restrict the health/armor you're allowed when you have fast legs
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o make a seperate menu for detonating engineer buildings
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o remove RPrint, since it's really kinda pointless and just makes the code ugliero change the color defines (eg DARKBLUE) to be the exact number, not number + 1
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o remove the old method for teleports checking if blocked, after confirming it's not needed. (moving platforms block it?)
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o only allow people to use certain topcolors
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o allow more variation in skins
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o Make it so '1' repairs/reloads on all building menus
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o Teammates should be able to destroy fieldgens when they've been hacked to hurt teammates
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o Possibly berserker shouldn't make detpacks do more damage
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