- fix a segfault due to uninited strings

- make concs not affect shamblers
- add a few items to BUGS and TODO
This commit is contained in:
Adam Olsen 2001-09-23 21:31:06 +00:00
parent 0c44060141
commit 747b0a4760
4 changed files with 6 additions and 1 deletions

1
BUGS
View file

@ -11,3 +11,4 @@
- the sentry turret would shoot me through walls when the door is closed
- intercepting your sentry when it turrets kills you, but stops the sentry
- if you judo an assault cannon your speed isn't restored when it's returned
- I've been told that if you're a thief and you start setting a detpack you won't get revealed until it's finished

3
TODO
View file

@ -22,3 +22,6 @@ o remove RPrint, since it's really kinda pointless and just makes the code ugli
o remove the old method for teleports checking if blocked, after confirming it's not needed. (moving platforms block it?)
o only allow people to use certain topcolors
o allow more variation in skins
o Make it so '1' repairs/reloads on all building menus
o Teammates should be able to destroy fieldgens when they've been hacked to hurt teammates
o Possibly berserker shouldn't make detpacks do more damage

View file

@ -220,6 +220,7 @@ void () Menu_Enemy_Hax =
}
local string st,st2,st3,st4,st5,st6,st7;
st=st2=st3=st4=st5=st6=st7="";
st6="\n\nCom­Link åóôáâìéóèåä";
st5="\n\n.. Îïôèéîç ";

View file

@ -641,7 +641,7 @@ void(entity inflictor, entity attacker, float bounce, entity ignore) T_RadiusBou
{
if (head != ignore)
{
if (head.takedamage)
if (head.takedamage && head.classname != "monster_shambler")
{
org = head.origin + (head.mins + head.maxs)*0.5;
points = 0.5*vlen (org - inflictor.origin);