- BUGS, TODO. yada

This commit is contained in:
Adam Olsen 2001-11-22 16:38:39 +00:00
parent f0a37abbd1
commit 4b92b3e4e5
2 changed files with 4 additions and 0 deletions

3
BUGS
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@ -23,3 +23,6 @@
- "hit to disguise to blue, then before it finishes stop disguising, then quick disguise to change your skin.......boop your color will finish disguising, then do another disguise (doesnt matter color/skin) then boop your skin will finish" - "hit to disguise to blue, then before it finishes stop disguising, then quick disguise to change your skin.......boop your color will finish disguising, then do another disguise (doesnt matter color/skin) then boop your skin will finish"
- I think the tesla is shorter than it's model because it would hit the model. this needs to be fixed because the tesla can fire while it can't be hit. - I think the tesla is shorter than it's model because it would hit the model. this needs to be fixed because the tesla can fire while it can't be hit.
- if you get ring of shadows and die you can get permanent invis - if you get ring of shadows and die you can get permanent invis
- multicast isn't called as often as it should be
- nail grenades need a cap on their tempentity creation, in the range of 50 - 100
- hover boots fuel usage should be affected by how fast you're moving, and you should go up faster when you're not moving. the "empty" penalty should be smaller.

1
TODO
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@ -32,4 +32,5 @@ o Hitting 0 when customizing should give you a confirmation screen, instead of
o Make 50 frag (upgrade from frags? maybe not) teslas change color or do something special. (not yellow though, as that can happen normally) o Make 50 frag (upgrade from frags? maybe not) teslas change color or do something special. (not yellow though, as that can happen normally)
o Medikits should trigger buttons o Medikits should trigger buttons
o Fix Sentry movement on platforms. (Make the top the only real entity, and the bottom one purely visual and adjusted to match it's position every frame) o Fix Sentry movement on platforms. (Make the top the only real entity, and the bottom one purely visual and adjusted to match it's position every frame)
o MegaTF-style caltrops. (requested by Misty-chan)