source/Makefile.am:

rename bins from uquake-* to nuq-*
configure.in:
	rename uquake.conf to quakeforge.conf (undecided about this one)
This commit is contained in:
Bill Currie 2000-08-20 05:38:30 +00:00
parent 1c362eca61
commit 16d7581fc6
2 changed files with 33 additions and 33 deletions

View file

@ -815,7 +815,7 @@ fi
AC_ARG_WITH(global-cfg,
[ --with-global-cfg=FILE If set will change the name and location of the
global config file used by Thirdspace. Defaults to
/etc/uquake.conf.],
/etc/quakeforge.conf.],
globalconf="$withval", globalconf="auto")
if test "x$globalconf" = "xauto" || test "x$globalconf" = "xyes" || \
test "x$globalconf" = "xno"; then dnl yes/no sanity checks

View file

@ -34,8 +34,8 @@ INCLUDES= -I$(top_srcdir)/include $(GGI_CFLAGS) $(MGL_CFLAGS) $(SDL_CFLAGS) $(SV
bin_PROGRAMS = @TARGETS@
EXTRA_PROGRAMS= uquake-ggi uquake-mgl uquake-sdl uquake-svga uquake-x11 \
uquake-3dfx uquake-glx uquake-sgl uquake-wgl
EXTRA_PROGRAMS= nuq-ggi nuq-mgl nuq-sdl nuq-svga nuq-x11 \
nuq-3dfx nuq-glx nuq-sgl nuq-wgl
noinst_LIBRARIES= libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
@ -137,45 +137,45 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c \
#
ggi_SOURCES= vid_ggi.c
uquake_ggi_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(ggi_SOURCES)
uquake_ggi_LDADD= $(client_LIBS) $(GGI_LIBS)
uquake_ggi_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_ggi_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(ggi_SOURCES)
nuq_ggi_LDADD= $(client_LIBS) $(GGI_LIBS)
nuq_ggi_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... SciTech MGL
#
mgl_SOURCES= vid_mgl.c in_win.c
uquake_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(mgl_SOURCES)
uquake_mgl_LDADD= $(client_LIBS) $(MGL_LIBS)
uquake_mgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(mgl_SOURCES)
nuq_mgl_LDADD= $(client_LIBS) $(MGL_LIBS)
nuq_mgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher
#
sdl_SOURCES= vid_sdl.c
uquake_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(sdl_SOURCES)
uquake_sdl_LDADD= $(client_LIBS) $(SDL_LIBS)
uquake_sdl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(sdl_SOURCES)
nuq_sdl_LDADD= $(client_LIBS) $(SDL_LIBS)
nuq_sdl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... Linux SVGAlib
#
svga_SOURCES= d_copy.S vid_svgalib.c
uquake_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(svga_SOURCES)
uquake_svga_LDADD= $(client_LIBS) $(SVGA_LIBS)
uquake_svga_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(svga_SOURCES)
nuq_svga_LDADD= $(client_LIBS) $(SVGA_LIBS)
nuq_svga_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... X11
#
x11_SOURCES= vid_x11.c dga_check.c
uquake_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES)
uquake_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
uquake_x11_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES)
nuq_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB)
nuq_x11_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
@ -191,41 +191,41 @@ ogl_SOURCES= gl_draw.c gl_mesh.c gl_part.c gl_refrag.c gl_rlight.c \
#
tdfx_SOURCES= vid_3dfxsvga.c in_svgalib.c
uquake_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES)
uquake_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS)
uquake_3dfx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES)
nuq_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS)
nuq_3dfx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... OpenGL in X Window
#
glx_SOURCES= vid_glx.c in_x11.c context_x11.c dga_check.c
uquake_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(glx_SOURCES)
uquake_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS)
uquake_glx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(glx_SOURCES)
nuq_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS)
nuq_glx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher, in GL mode
#
sgl_SOURCES= vid_sgl.c
uquake_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES)
uquake_sgl_LDADD= $(client_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS)
uquake_sgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES)
nuq_sgl_LDADD= $(client_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS)
nuq_sgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# SGI/Microsoft WGL (Windows OpenGL)
#
wgl_SOURCES= vid_wgl.c
uquake_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES)
uquake_wgl_LDADD= $(client_LIBS)
uquake_wgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
nuq_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES)
nuq_wgl_LDADD= $(client_LIBS)
nuq_wgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a
#
# Stuff that doesn't get linked into an executable NEEDS to be mentioned here,
# or it won't be distributed with 'make dist'
#
EXTRA_DIST= uquake-server.mak uquake-server.dsp \
uquake-mgl.mak uquake-sdl.mak uquake.dsp \
uquake-sgl.mak uquake-wgl.mak
EXTRA_DIST= nuq-server.mak nuq-server.dsp \
nuq-mgl.mak nuq-sdl.mak nuq.dsp \
nuq-sgl.mak nuq-wgl.mak