diff --git a/configure.in b/configure.in index ca0d409..377f3ee 100644 --- a/configure.in +++ b/configure.in @@ -815,7 +815,7 @@ fi AC_ARG_WITH(global-cfg, [ --with-global-cfg=FILE If set will change the name and location of the global config file used by Thirdspace. Defaults to - /etc/uquake.conf.], + /etc/quakeforge.conf.], globalconf="$withval", globalconf="auto") if test "x$globalconf" = "xauto" || test "x$globalconf" = "xyes" || \ test "x$globalconf" = "xno"; then dnl yes/no sanity checks diff --git a/source/Makefile.am b/source/Makefile.am index 8a3bbec..25dcc67 100644 --- a/source/Makefile.am +++ b/source/Makefile.am @@ -34,8 +34,8 @@ INCLUDES= -I$(top_srcdir)/include $(GGI_CFLAGS) $(MGL_CFLAGS) $(SDL_CFLAGS) $(SV bin_PROGRAMS = @TARGETS@ -EXTRA_PROGRAMS= uquake-ggi uquake-mgl uquake-sdl uquake-svga uquake-x11 \ - uquake-3dfx uquake-glx uquake-sgl uquake-wgl +EXTRA_PROGRAMS= nuq-ggi nuq-mgl nuq-sdl nuq-svga nuq-x11 \ + nuq-3dfx nuq-glx nuq-sgl nuq-wgl noinst_LIBRARIES= libqfsys.a libqfsnd.a libqfcd.a libqfnet.a @@ -137,45 +137,45 @@ soft_SOURCES= d_edge.c d_fill.c d_init.c d_modech.c d_part.c d_polyse.c \ # ggi_SOURCES= vid_ggi.c -uquake_ggi_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(ggi_SOURCES) -uquake_ggi_LDADD= $(client_LIBS) $(GGI_LIBS) -uquake_ggi_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_ggi_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(ggi_SOURCES) +nuq_ggi_LDADD= $(client_LIBS) $(GGI_LIBS) +nuq_ggi_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... SciTech MGL # mgl_SOURCES= vid_mgl.c in_win.c -uquake_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(mgl_SOURCES) -uquake_mgl_LDADD= $(client_LIBS) $(MGL_LIBS) -uquake_mgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_mgl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(mgl_SOURCES) +nuq_mgl_LDADD= $(client_LIBS) $(MGL_LIBS) +nuq_mgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... Sam Lantinga's Simple DirectMedia Layer, version 1.0 and higher # sdl_SOURCES= vid_sdl.c -uquake_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(sdl_SOURCES) -uquake_sdl_LDADD= $(client_LIBS) $(SDL_LIBS) -uquake_sdl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_sdl_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(sdl_SOURCES) +nuq_sdl_LDADD= $(client_LIBS) $(SDL_LIBS) +nuq_sdl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... Linux SVGAlib # svga_SOURCES= d_copy.S vid_svgalib.c -uquake_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(svga_SOURCES) -uquake_svga_LDADD= $(client_LIBS) $(SVGA_LIBS) -uquake_svga_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_svga_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(svga_SOURCES) +nuq_svga_LDADD= $(client_LIBS) $(SVGA_LIBS) +nuq_svga_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... X11 # x11_SOURCES= vid_x11.c dga_check.c -uquake_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES) -uquake_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) -uquake_x11_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_x11_SOURCES= $(combined_SOURCES) $(soft_SOURCES) $(x11_SOURCES) +nuq_x11_LDADD= $(client_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(X_SHM_LIB) +nuq_x11_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # @@ -191,41 +191,41 @@ ogl_SOURCES= gl_draw.c gl_mesh.c gl_part.c gl_refrag.c gl_rlight.c \ # tdfx_SOURCES= vid_3dfxsvga.c in_svgalib.c -uquake_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES) -uquake_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS) -uquake_3dfx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_3dfx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(tdfx_SOURCES) +nuq_3dfx_LDADD= $(client_LIBS) $(TDFXGL_LIBS) $(SVGA_LIBS) $(DL_LIBS) +nuq_3dfx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... OpenGL in X Window # glx_SOURCES= vid_glx.c in_x11.c context_x11.c dga_check.c -uquake_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(glx_SOURCES) -uquake_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS) -uquake_glx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_glx_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(glx_SOURCES) +nuq_glx_LDADD= $(client_LIBS) $(GLX_LIBS) $(X_PRE_LIBS) $(VIDMODE_LIBS) $(DGA_LIBS) $(X_LIBS) -lX11 $(X_EXTRA_LIBS) $(DL_LIBS) +nuq_glx_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # ... Sam Lantinga's Simple DirectMedia Layer, version 1.1 and higher, in GL mode # sgl_SOURCES= vid_sgl.c -uquake_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES) -uquake_sgl_LDADD= $(client_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS) -uquake_sgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_sgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(sgl_SOURCES) +nuq_sgl_LDADD= $(client_LIBS) $(SDL_LIBS) $(GLX_LIBS) $(DL_LIBS) +nuq_sgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # SGI/Microsoft WGL (Windows OpenGL) # wgl_SOURCES= vid_wgl.c -uquake_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES) -uquake_wgl_LDADD= $(client_LIBS) -uquake_wgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a +nuq_wgl_SOURCES= $(combined_SOURCES) $(ogl_SOURCES) $(wgl_SOURCES) +nuq_wgl_LDADD= $(client_LIBS) +nuq_wgl_DEPENDENCIES=libqfsys.a libqfsnd.a libqfcd.a libqfnet.a # # Stuff that doesn't get linked into an executable NEEDS to be mentioned here, # or it won't be distributed with 'make dist' # -EXTRA_DIST= uquake-server.mak uquake-server.dsp \ - uquake-mgl.mak uquake-sdl.mak uquake.dsp \ - uquake-sgl.mak uquake-wgl.mak +EXTRA_DIST= nuq-server.mak nuq-server.dsp \ + nuq-mgl.mak nuq-sdl.mak nuq.dsp \ + nuq-sgl.mak nuq-wgl.mak