mirror of
https://git.code.sf.net/p/quake/newtree
synced 2024-11-14 16:40:47 +00:00
fc70d429bb
Rip out the pcx loading code and use LoadPCX instead. pcx.h: remove the data field from pcx_t: it was messing with gcc's idea of the structure size. also, update LoadPCX's prototype pcx.c: change LoadPCX to return tex_t (new type in texture.h) and take a new param: convert. LoadPCX will now wither load raw 8 bit or convert to rgba on loading depending on convert. Also, make LoadPCX WORK and use Hunk_TempAlloc to store the resulting texture. texture.h: define tex_t. defines an in-memory texture (either 8 or 32 bit, depending on the presense of a palette). Data comes immediately after the sturcture. eg tex_t *tex = Hunk_TempAlloc (sizeof (tex_t) + count)
55 lines
1.4 KiB
C
55 lines
1.4 KiB
C
/*
|
|
pcx.h
|
|
|
|
pcx image hangling
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
$Id$
|
|
*/
|
|
|
|
#ifndef __pcx_h
|
|
#define __pcx_h
|
|
|
|
#include "quakeio.h"
|
|
|
|
typedef struct
|
|
{
|
|
char manufacturer;
|
|
char version;
|
|
char encoding;
|
|
char bits_per_pixel;
|
|
unsigned short xmin, ymin, xmax, ymax;
|
|
unsigned short hres, vres;
|
|
unsigned char palette[48];
|
|
char reserved;
|
|
char color_planes;
|
|
unsigned short bytes_per_line;
|
|
unsigned short palette_type;
|
|
char filler[58];
|
|
} pcx_t;
|
|
|
|
void WritePCXfile (char *filename, byte * data, int width, int height,
|
|
int rowbytes, byte * palette, qboolean upload,
|
|
qboolean flip);
|
|
struct tex_s *LoadPCX (QFile *f, int convert); // tex is from Hunk_TempAlloc
|
|
|
|
#endif // __pcx_h
|