newtree/include
Brian Koropoff 75ecbe3032 This change adds a new type of client connection state (cs_prespawned) to make sure
the client sends the prespawn, spawn, and begin commands in the correct order.
This stops several interesting cheats in TF as well as the posibility of avoiding the map
checksum.
2001-04-19 23:50:31 +00:00
..
win32 rev for 0.3.0 release 2001-02-12 07:17:01 +00:00
.gitignore add .vimrc 2001-01-24 20:17:12 +00:00
adivtab.h Fix comments 2000-05-22 08:40:21 +00:00
anorm_dots.h Fix comments 2000-05-22 08:40:21 +00:00
anorms.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
asm_draw.h Fix comments 2000-05-22 08:40:21 +00:00
asm_i386.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
block8.h Fix comments 2000-05-22 08:40:21 +00:00
block16.h Fix comments 2000-05-22 08:40:21 +00:00
bothdefs.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
bspfile.h Include qtypes.h, caused a problem here 2001-01-06 07:21:52 +00:00
buildnum.h Fix comments 2000-05-22 08:40:21 +00:00
cdaudio.h forgot these 2000-12-30 02:25:58 +00:00
checksum.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
cl_cam.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cl_demo.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_ents.h flickering rocket/lava lights are dead and cvars now support vectors (archiving 2001-01-08 07:07:48 +00:00
cl_input.h forgot these 2000-12-30 02:25:58 +00:00
cl_main.h Clear packet entities when they are removed. This fixes a bug in particle 2001-02-08 17:43:14 +00:00
cl_parse.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
cl_pred.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cl_slist.h it was decided the menu code should return until release. here it is with the 2000-12-29 03:14:53 +00:00
cl_tent.h forgot these 2000-12-30 02:25:58 +00:00
client.h New server Cvar: sv_extensions. When set to zero, it disables the extended 2001-03-09 04:50:14 +00:00
cmd.h commands now sport descriptions (currently "No Description", but then I'm a 2001-01-15 17:07:06 +00:00
commdef.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
compat.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
console.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
context_x11.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
crc.h Fix comments 2000-05-22 08:40:21 +00:00
cvar.h flickering rocket/lava lights are dead and cvars now support vectors (archiving 2001-01-08 07:07:48 +00:00
d_iface.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
d_ifacea.h Fix comments 2000-05-22 08:40:21 +00:00
d_local.h First off in gl_draw.c we have some nice cleanup code for the upload 2000-09-22 09:08:08 +00:00
dga_check.h rename quakedef.h to host.h (I should have done this months ago). 2000-12-05 06:33:44 +00:00
draw.h disable transparent pixels in the conback. They will still currently be black, 2001-02-16 22:07:40 +00:00
fbset.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
fractalnoise.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
gcc_attr.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
gl_warp_sin.h Fix comments 2000-05-22 08:40:21 +00:00
glquake.h remove a bogus prototype 2001-02-14 05:12:14 +00:00
hash.h cvars and cvar alias now use a hash table for lookups. commands and aliases 2001-01-04 19:10:38 +00:00
hl.h Woops, frogot to cvs add this one on the HL fix.. 2000-06-10 21:48:01 +00:00
host.h cl_demospeed cvar. 1 = normal speed, < 1 = slow-mo, > 1 = timelaps. 2001-02-07 20:15:33 +00:00
in_win.h Fix comments 2000-05-22 08:40:21 +00:00
info.h Userinfo culling in the server. The server now only sends userinfo stuff 2001-03-09 08:25:39 +00:00
input.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
joystick.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
keys.h forgot to commit this with in_x11.c 2001-02-07 04:57:38 +00:00
link.h Fix comments 2000-05-22 08:40:21 +00:00
locs.h More fixes for the loc code. 2001-01-23 14:48:05 +00:00
logos.h Logos for the X11 clients. 2000-11-29 05:00:57 +00:00
Makefile.am the mingw files were feeling neglected 2001-02-18 05:01:24 +00:00
mathlib.h readability cleanup of vector comparisons to 0, now all such comparisons use VectorIsNull, and a little more whitespace cleanup in cl_pred.c 2001-03-16 12:27:11 +00:00
mdfour.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
menu.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
model.h fullbrights on player skins now work properly instead of using the fb skin 2001-01-20 06:47:01 +00:00
modelgen.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
msg.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
net.h fix broken ipv6 address field 2001-02-22 19:00:34 +00:00
pcx.h skin.c: 2001-01-18 10:20:36 +00:00
pmove.h Merged duplicate client/server functions (placed into PMOVETST.C). 2001-03-05 11:52:19 +00:00
pr_comp.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progdefs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progs.h make edict_t.v a union of entvars_t and pr_type_t[] 2001-02-02 21:22:35 +00:00
protocol.h whitespace 2000-11-15 00:35:30 +00:00
qargs.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
qdefs.h move WritePCXfile to pcx.c, move the screenshot filname creation code to 2000-12-11 03:30:32 +00:00
qendian.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
qfgl_ext.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
qfplist.h (Finally!) commit the property list parser. 2001-02-15 17:18:45 +00:00
qtypes.h it was decided the menu code should return until release. here it is with the 2000-12-29 03:14:53 +00:00
quakeasm.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
quakefs.h remove the hardcoding of qw from all but the default server gamedir. This 2001-01-19 03:36:08 +00:00
quakeio.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
r_dynamic.h forgot these 2000-12-30 02:25:58 +00:00
r_local.h clean up screen.c and gl_screen.c includes 2000-12-05 05:55:16 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h cl_visedict re-write. lerping works MUCH better now, and lerping of torches 2000-12-20 06:18:55 +00:00
sbar.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
screen.h fix gl_conalpha/scr_consize interaction 2001-02-03 04:04:22 +00:00
server.h This change adds a new type of client connection state (cs_prespawned) to make sure 2001-04-19 23:50:31 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
skin.h fullbrights on player skins now work properly instead of using the fb skin 2001-01-20 06:47:01 +00:00
sound.h partial fixes for cross-compiling using mingw32. MIGHT break normal builds 2001-01-24 00:06:58 +00:00
spritegn.h include/modelgen.h include/spritegn.h: 2000-06-26 03:25:31 +00:00
sv_pr_cmds.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
sys.h ok, server now runs without segging on a cvar (with simple testing, anyway. 2000-10-31 05:24:34 +00:00
teamplay.h forgot these 2000-12-30 02:25:58 +00:00
texture.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
tga.h remove un-needed #define _attribute__(x) (there's one in gcc_attr.h) 2000-12-11 19:40:34 +00:00
uint32.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
va.h clean up the includes ov vid.c and bring over va.h from nuq 2000-10-21 07:20:57 +00:00
ver_check.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
vid.h Linux frame buffer support from Ryan Nielsen <ran@gondolin.fortyoz.org> (thank 2001-02-02 05:56:53 +00:00
view.h Overhaul of parts of the polyblend system. Contrast in GL no longer uses 2000-12-13 09:01:11 +00:00
wad.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
winquake.h More whitespace than you can shake a shambler at. 2001-02-07 05:45:59 +00:00
world.h Merged duplicate client/server functions (placed into PMOVETST.C). 2001-03-05 11:52:19 +00:00
zone.h Clean up after myself in the Z_* purge.. 2000-06-29 23:30:21 +00:00