Commit graph

12 commits

Author SHA1 Message Date
Bill Currie
435c588e37 function header audit. 2001-02-09 02:53:09 +00:00
Bill Currie
26a2d6a3de GL alias model meshes are now doubly protected from corruption and model
mismatch. First, the md4 checksum is stored in the mesh, and the md4 checksum
of the mesh and the model checksum are also stored. If, on loading, either
checksum fails, the model is re-meshed.

include/mdfour.h:
	Add define for MDFOUR_DIGEST_BYTES
source/.gdbinit
	setrom _windowed_mouse 0 so mods don't make debugging difficult
source/model_alias.c:
	pass original model data and size to GL_MakeAliasModelDisplayLists
source/sw_model_alias.c:
	GL_MakeAliasModelDisplayLists take (but ignore) new params
source/gl_mesh.c:
	do md4 checksums on the model and mesh
2001-01-15 06:50:59 +00:00
Bill Currie
ccba39666b #include audit 2000-12-30 02:16:36 +00:00
Jeff Teunissen
2fdeaf7aaa whitespace. 2000-12-28 06:49:26 +00:00
Bill Currie
db7450c11d finally, the stupid sw alias model bug is fixed! There were several possible
symptoms: frozen torches, warped models, crashes, amonst others.
2000-12-17 04:27:36 +00:00
Bill Currie
316b74eddc fix command line parsing when - is embeded in an arg (eg +gamedir artifact-rjs) 2000-12-15 23:24:22 +00:00
Jeff Teunissen
54e2a4d9d3 Okay, the big whitespace reformat. There is some silliness (case
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Bill Currie
8601bc905b more fixes 2000-09-29 23:36:16 +00:00
Bill Currie
7c12c9b4c7 hopefully fix alias model loading for multiple skins and/or skin groups 2000-09-27 17:01:17 +00:00
Bill Currie
b88799880f fix alias model loading for when the model has groups. gdbinit added to ease
debugging
2000-09-24 02:34:35 +00:00
Thad Ward
2b4dcee14d fixed the vc6 projects for the model change 2000-09-23 01:17:04 +00:00
Bill Currie
b55b0264b5 model loading reorg ala nuq. once again, gl hasn't been tested (will test when
I get home tonight). This is in preparation for bmodel fulbrights.
2000-09-20 22:11:17 +00:00