Commit Graph

20 Commits

Author SHA1 Message Date
Zephaniah E. Hull 13bd5ce012 The init sequence cleanup!
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Jeff Teunissen 17ea696c0d One of the biggest things keeping -mem/-heapsize numbers up is the video
memory in software mode. This is now taken care of, the memory is now
grabbed using calloc.

On Unix systems and all systems using SDL, the default video memory is now
8MB. This should now be enough for almost everybody, unless you have some
truly huge maps and boatloads of sounds. The minimum memory allowable is
now down to 4MB, but complex maps and/or models can cause the game to quit
-- not like this wasn't a problem already with the old 5.3MB lower limit,
but there it is.
2000-10-18 10:16:11 +00:00
Bill Currie 2682888425 the big cvar value -> int_val audit. seems to work ok 2000-10-17 03:17:42 +00:00
Jeff Teunissen 71b841adeb Cvar audit; These files set cvars improperly, by changing their values
without using Cvar_SetValue ().
2000-09-25 06:36:50 +00:00
Dabb b183d0dcaf VID_SetCaption (title) stubs - code added later. 2000-07-14 16:09:35 +00:00
Zephaniah E. Hull 29ef95a9b5 The end of Z_*!!
This after the Z_* stuff hit my profiling list as a top user..
2000-06-29 05:46:15 +00:00
Bill Currie 3951d1fe4c bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
Bill Currie ea1386f190 fixes for __attribute__((format)) (I'll commit that /after/ release) and freelook 2000-05-22 05:47:14 +00:00
Anton E. Gavrilov a955b34f46 freelook cvar support 2000-05-22 03:15:30 +00:00
Bill Currie af032b8d55 port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet)
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
2000-05-21 08:24:45 +00:00
Bill Currie 832af13c12 all files now include config.h 2000-05-17 10:03:19 +00:00
Dan Olson df7af60578 A cvar fix that I overlooked last night 2000-05-16 19:04:53 +00:00
Bill Currie 285f02e006 getting closer to working glx client 2000-05-16 07:21:28 +00:00
Dan Olson 1d26c02826 Cvar merge... segfault problems... also unknown problems in vid_svga.c 2000-05-16 04:47:41 +00:00
Joseph Carter 6e37b33f44 sys.h is no longer part of quakedef.h
sys_wina.S is now sys_x86.S (same as now gone sys_dosa.S, used on Linux too)

Updated Linux Makefile to reflect above

Linux translation table thingy now compiles properly
2000-05-14 16:56:28 +00:00
Thad Ward d8b2f366a1 moved sound initializatio out of vid_* to cl_host, where it belongs 2000-05-14 03:32:06 +00:00
Dan Olson ee500c9b0b added extern viddef_t vid; to each of the vid_* files upon request 2000-05-13 17:37:19 +00:00
Joseph Carter 38f9b705b9 Whee! Every source file just got edited. Added the QF-style GPL header
to the top.  What I didn't add was descriptions.  Someone else wanna take
those on?
2000-05-11 16:03:29 +00:00
Dan Olson b139acafc2 ^M cleanup, and qw-server compiles with -Werror 2000-05-10 20:33:16 +00:00
Joseph Carter d859383680 Initial revision 2000-05-10 11:29:38 +00:00