Forest Hale
760c9996d4
added #include's for cl_input.h and view.h so it will now compile again
2000-11-01 03:40:05 +00:00
Zephaniah E. Hull
4aacab9013
r_skyname on the server should be CVAR_SERVERINFO, not CVAR_NONE.
2000-11-01 03:09:55 +00:00
Bill Currie
56f7cce92e
fix the missing explosion noises (and other impact sounds)
2000-10-31 05:48:32 +00:00
Bill Currie
5c2257399d
oops :/
2000-10-31 05:29:32 +00:00
Bill Currie
3a9eba4f03
ok, server now runs without segging on a cvar (with simple testing, anyway.
...
needs fuller bashing).
2000-10-31 05:24:34 +00:00
Bill Currie
54963bfcb4
vid_fullscreen is meant to be CVAR_ROM, not CVAR_ARCHIVE
...
* taniwha programs his black logo logitech wheel mouse with secret instructions
2000-10-31 04:16:20 +00:00
Bill Currie
cdedafcbf3
finally. no more undefined symbol "gzgets" :)
2000-10-30 21:16:46 +00:00
Bill Currie
47eea32832
fix the annoying white line at the bottom of the world view when viewsize is
...
90%. This was caused by a rounding error when converting from float to int.
Also, viewsize can now safely be changed in the console.
2000-10-30 04:10:32 +00:00
Bill Currie
5e44c303e3
fix releasing of the mouse on setting _windowed_mouse 0
2000-10-30 02:56:39 +00:00
Bill Currie
56ac383268
server now starts without segging and fix a compile error in tga.c
2000-10-30 00:05:21 +00:00
Ragnvald Maartmann-Moe IV
005daa844d
Miscellaneous firefighting. Everything compiles again.
2000-10-29 22:49:18 +00:00
Bill Currie
ce700bb36c
forgot the changes to glquake.h
...
also, my brighten cvar changes somehow got lost
2000-10-29 22:21:53 +00:00
Bill Currie
4057988e1f
tree now builds again. Note: this includes some of my sky work, but so long as
...
gl_sky_clip is not set, it's not working won't affect you :)
2000-10-29 22:02:29 +00:00
Bill Currie
09dbb0670d
seems config.h.in is needed as well
2000-10-29 21:29:46 +00:00
Forest Hale
f404648926
added confirm_quit cvar, defaults to on
2000-10-29 20:49:50 +00:00
Zephaniah E. Hull
13bd5ce012
The init sequence cleanup!
...
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Ragnvald Maartmann-Moe IV
b0d4014885
Open CD Audio O_NONBLOCK. CD Audio now works on my system, and doesn't
...
spew garbage in /var/log/syslog. Whee!
2000-10-29 11:24:18 +00:00
Jeff Teunissen
091ed897ef
Backport changes from beta 4.1
2000-10-29 10:28:04 +00:00
Zephaniah E. Hull
f0d92da7db
Oops, still need to do physics and such on particles too close to us.
2000-10-29 09:39:38 +00:00
Thad Ward
06996ffe01
fix build errors in vid_wgl and vid_mgl
2000-10-29 08:45:37 +00:00
Dabb
26b2e9d594
win32 compile fixes
2000-10-29 08:38:43 +00:00
Dabb
aadb0d31b5
Compiles again, added files.
2000-10-29 08:20:09 +00:00
Ragnvald Maartmann-Moe IV
2f094cb344
Minor cleanup to window closing on exit.
2000-10-29 07:58:43 +00:00
Ragnvald Maartmann-Moe IV
fe73db40a0
Comment out x11_force-view_port. Doing it every frame was dropping framerate to 40% of normal on V5, and probably any hardware under DRI, as I suspect it's running into DRI/X lock contention.
2000-10-29 07:41:45 +00:00
Bill Currie
9b458ba730
make the new -brighten a cvar (ROM) as well so it can be set in the config
...
file. Also includes a cvar from my sky hacking, but it's harmless :)
2000-10-29 04:42:14 +00:00
Bill Currie
669648778f
hopefully help Coderjoe with win32 compilation
2000-10-29 00:13:23 +00:00
Bill Currie
e9ca2db5e4
make dist now builds a working tarbal
2000-10-28 20:41:15 +00:00
Bill Currie
2070b1a5a1
re-indent
2000-10-28 20:19:36 +00:00
Bill Currie
c60c3892e5
add some missing headers
2000-10-28 20:00:42 +00:00
Bill Currie
06e50ba0c9
chop up gl_warp into gl_sky, pcx and tga. also break out pcx stuff from client.h
2000-10-28 19:58:22 +00:00
Zephaniah E. Hull
5d07b61d7a
The big particle rework!
...
Lots of changes, more then I can cover quickly.
Things now look, different, and probally much better!
Note, SOFTWARE RENDERING IS BROKEN with this commit!
2000-10-28 08:02:08 +00:00
Jeff Teunissen
111274c12e
Rev for beta 4
2000-10-28 07:35:42 +00:00
Jeff Teunissen
5bb2a9002c
Change fires to a more visually-appealing red-orange color. Looks *killer*
...
Add -brighten arg to GL targets, to replace -gamma but still look nice.
"-brighten 2.5" brightens the palette by 2.5 times, to give a similar
effect to the brightness cvar, but without the dithering brightness
gives. This is a palette hack, which means it _can't_ be a cvar.
2000-10-28 07:11:37 +00:00
Jeff Teunissen
718544d190
Change -sdl to use 320x200 window again
2000-10-28 05:08:55 +00:00
Bill Currie
a3dbf0f9da
fix the screen offset caused by moving the mouse at just the wrong moment
2000-10-28 05:08:11 +00:00
Jeff Teunissen
0ec5c00c18
whitespace, some optimizations
2000-10-28 05:05:17 +00:00
Bill Currie
decea3fd39
finally works with recent ALSA cvs
2000-10-27 19:00:33 +00:00
Bill Currie
b9ba65308b
still fiddling and it still doesn't work
2000-10-27 14:38:43 +00:00
Jeff Teunissen
0630268292
white space
2000-10-27 10:17:38 +00:00
Jeff Teunissen
e678502641
Mostly whitespace
2000-10-27 10:16:18 +00:00
Jeff Teunissen
cfcfceb458
Add types to indent profile
2000-10-27 06:18:24 +00:00
Bill Currie
9f455da123
hopefully, this will compile
2000-10-27 04:04:26 +00:00
Bill Currie
426aa7ff77
use the correct include delimitiers
2000-10-27 01:50:04 +00:00
Bill Currie
2846b27f92
doesn't work yet (infact, it crashes), but I'm sick of mailing it back and forth
2000-10-27 00:08:01 +00:00
Bill Currie
caf7d73751
hopefully a little closer to compiling
2000-10-26 23:45:33 +00:00
Bill Currie
29532ecedc
accidently committed this with an experimental file
2000-10-26 22:49:08 +00:00
Jeff Teunissen
5c2533248b
Bring over indent profile from nuq, matching style guide
2000-10-26 20:43:09 +00:00
Jeff Teunissen
15c4d4cd29
Fix "bug" in style guide.
2000-10-26 20:41:36 +00:00
Bill Currie
baf8a494d6
fix sgl linking
2000-10-26 20:16:11 +00:00
Jeff Teunissen
76b53d780f
Move the building of -sgl into the block of OpenGL targets
2000-10-26 18:22:57 +00:00