Commit graph

1505 commits

Author SHA1 Message Date
Bill Currie
1a0d81fd2e fix the segfault caused by corrupt meshes 2001-01-15 07:27:27 +00:00
Bill Currie
a19b49d83c fix a potentially nasty situation with meshes that need to be re-meshed 2001-01-15 07:14:25 +00:00
Bill Currie
26a2d6a3de GL alias model meshes are now doubly protected from corruption and model
mismatch. First, the md4 checksum is stored in the mesh, and the md4 checksum
of the mesh and the model checksum are also stored. If, on loading, either
checksum fails, the model is re-meshed.

include/mdfour.h:
	Add define for MDFOUR_DIGEST_BYTES
source/.gdbinit
	setrom _windowed_mouse 0 so mods don't make debugging difficult
source/model_alias.c:
	pass original model data and size to GL_MakeAliasModelDisplayLists
source/sw_model_alias.c:
	GL_MakeAliasModelDisplayLists take (but ignore) new params
source/gl_mesh.c:
	do md4 checksums on the model and mesh
2001-01-15 06:50:59 +00:00
Bill Currie
7d8fb5901e ipv6 support. TOTALLY untested except for compile time. 2001-01-15 04:09:07 +00:00
Bill Currie
ec4691b8cd bump up supported js buttons to 16 2001-01-14 03:22:03 +00:00
Bill Currie
4883085aff correct zlib search (#128670) 2001-01-14 03:17:47 +00:00
Anton E. Gavrilov
9bc040c14c If you stufftext() something to the client, don't forget to terminate
them with \n !
2001-01-14 01:39:18 +00:00
Bill Currie
ac94074b13 bring location lights up to scratch with the new dlight defaults 2001-01-13 06:26:20 +00:00
Bill Currie
d57764745e forgot about cpp and args 2001-01-13 05:35:04 +00:00
Bill Currie
3ea038af68 test for the evil spawn of satan (gcc 2.96) and try to cope 2001-01-13 05:28:00 +00:00
Dabb
df7e9b9a14 Fix for borland famous alloca-bug. 2001-01-12 13:31:43 +00:00
Bill Currie
21759c69b3 if we include it, test for it (except X11/* GL/*) in the main header test block 2001-01-12 05:29:14 +00:00
Ragnvald Maartmann-Moe IV
90896657ad Follow CodingStyle some more. 2001-01-12 05:23:44 +00:00
Jeff Teunissen
b4c4263d35 Whoops, forgot to add joy_win.c to EXTRA_libqfjs_a_SOURCES :) 2001-01-11 10:21:17 +00:00
Jeff Teunissen
84ad232ed0 Getting ready for 0.2.99beta6... 2001-01-11 10:07:19 +00:00
Zephaniah E. Hull
2e57fd84ef Minor cleanup of dlights.
(On init they are now white, instead of black.)
2001-01-11 10:05:42 +00:00
Zephaniah E. Hull
1369e3f28c Cleaned up the x86 compiler setting stuff. 2001-01-11 10:04:08 +00:00
Bill Currie
cea0adf4ff use a saver version number :/ 2001-01-11 08:51:59 +00:00
Thad Ward
8290955813 get MSVC back up and running again. 2001-01-11 08:43:11 +00:00
Bill Currie
7634d8f3f7 fix for solaris 2001-01-11 07:41:06 +00:00
Bill Currie
678e38f2b5 fix a header snafu 2001-01-10 22:13:06 +00:00
Jeff Teunissen
53e408be2e Fix joystick detection on Linux 2001-01-10 04:02:52 +00:00
Bill Currie
35c50a73d0 updated 2001-01-10 03:36:53 +00:00
Bill Currie
c0aa0e4725 doc fixes from Misty 2001-01-10 02:39:45 +00:00
Bill Currie
843cb3b200 fix usage 2001-01-09 23:51:29 +00:00
Bill Currie
7f584aa151 newlines in cvar descriptions don't work well 2001-01-09 23:07:42 +00:00
Bill Currie
42e203c880 doc fix from misty 2001-01-09 04:49:51 +00:00
Bill Currie
9666eea338 fix mising #include <string*.h> 2001-01-09 02:53:58 +00:00
Jeff Teunissen
40cfa92aa7 The gl_texsort cvar is gone. It did not do anything but disable
multitexture, so I replaced it with a gl_multitexture cvar. It defaults
off. Set gl_multitexture nonzero to enable it, but be warned that
multitexturing and sorted textures are currently incompatible; this means
that if you enable texturing, your textures will not be sorted and you may
or may not get better performance.

Made the following Cvars archived in GL: r_shadows, gl_affinemodels,
gl_cull, gl_flashblend, gl_keeptjunctions, gl_multitexture, gl_particles,
gl_sky_clip, gl_skymultipass, gl_smoothdlights.
2001-01-09 00:45:54 +00:00
Jeff Teunissen
d41da03640 glquake.h: Whitespace, a new convenience check #define for multitexturing.
qfgl_ext.h:
Add protection against multiple includes of extensions from different files.
Add defs for GL_EXT_paletted_texture.
Change the #ifndef conditional for shared palettes to
GL_EXT_shared_texture_palette.
2001-01-09 00:25:31 +00:00
Jeff Teunissen
294402007a Whitespace. 2001-01-09 00:15:34 +00:00
Jeff Teunissen
7bc5f87d53 Add --with-amd argument to optimize for AMD processors on x86. Does
nothing elsewhere, of course.
2001-01-09 00:14:50 +00:00
Jeff Teunissen
8247d35d32 The first messages on the console now wrap like they should, to the window
width instead of to 40 characters.
2001-01-09 00:03:08 +00:00
Bill Currie
91bfddbf58 bring constant brightness skys to non-clip skys 2001-01-08 22:10:02 +00:00
Bill Currie
aa8785d2c2 fix the server info string output on the console. kludgy, but it works :) 2001-01-08 19:59:38 +00:00
Bill Currie
22ad49f949 rev version number for release 2001-01-08 18:04:01 +00:00
Bill Currie
81ac48eaf0 fix for *nix 2001-01-08 17:52:20 +00:00
Dabb
e32fb4d048 Drop packets from ports under <1024 (server only). Also drop packets
with invalid source address (broadcast and any).
2001-01-08 17:47:38 +00:00
Bill Currie
e2f1f503ef move CL_Ents_Init to the right place 2001-01-08 07:31:59 +00:00
Bill Currie
3727753fde fix a possible oob condition 2001-01-08 07:31:40 +00:00
Bill Currie
b66c22d0e5 flickering rocket/lava lights are dead and cvars now support vectors (archiving
broken atm).
2001-01-08 07:07:48 +00:00
Bill Currie
e7a6ad981d take care of repeated output for begin as well as say and say team. As this
list is likely to keep growing, I've re-written SV_ExecuteUserCommand to check
a flag in the user command entry to see wheter output should be redirected or
not. Also, the ucmds table is now qsorted on init and bsearched in
SV_ExecuteUserCommand for both speed and code cleanliness.
2001-01-08 06:23:10 +00:00
Bill Currie
d143410ecd cd_linux.c:
fix silly #include booboo (Thanks, Scottie Shore)
gl_sky_clip.c:
	bring in brighness the right way
2001-01-08 03:16:25 +00:00
Bill Currie
dd37b164e6 skys are no longer brighted with brightness (they saturate way too fast) 2001-01-07 12:19:27 +00:00
Bill Currie
73d26a4e32 rework PF_stuffcmd so it can't lose chars 2001-01-07 12:15:38 +00:00
Bill Currie
8723fde566 add a tab to the beginning of the logged rcon command 2001-01-07 12:07:08 +00:00
Dabb
127b5e4610 Added GL_SHARED_TEXTURE_PALETTE_EXT. 2001-01-06 08:12:42 +00:00
Dabb
c621eef621 Added glext thingy. 2001-01-06 08:09:29 +00:00
Jeff Teunissen
f0d150104e Recover gracefully from TF server cycling problem that sometimes doesn't
send the new map name, resulting in a crash. We now disconnect and go back
to console.
2001-01-06 08:03:14 +00:00
Jeff Teunissen
61cfc6a5db Whitespace, lose a != NULL 2001-01-06 07:52:22 +00:00