Bill Currie
435c588e37
function header audit.
2001-02-09 02:53:09 +00:00
Bill Currie
ccba39666b
#include audit
2000-12-30 02:16:36 +00:00
Jeff Teunissen
54e2a4d9d3
Okay, the big whitespace reformat. There is some silliness (case
...
statements, variable declarations), but all in all it's not bad.
2000-12-08 06:51:37 +00:00
Bill Currie
97f7b9a568
rename quakedef.h to host.h (I should have done this months ago).
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NOTE: -{sdl,sgl,3dfx,ggi,wgl,mgl} targets are very likely to be broken
if any file fails to compile, just put #include "host.h" into it
2000-12-05 06:33:44 +00:00
Zephaniah E. Hull
13bd5ce012
The init sequence cleanup!
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Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Zephaniah E. Hull
210ba16069
First off in gl_draw.c we have some nice cleanup code for the upload
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code.
Then we have the completely purge of treating 'unsigned' as a type, it
is NOT a type, it is a TYPE MODIFIER!
Under gcc for x86 it happens to try and do something sane, just treat it
as a unsigned int, but that is EVIL, it is a MODIFIER and if ANYONE adds
code which uses unsigned as a type in itself I /WILL/ harm them!!!
2000-09-22 09:08:08 +00:00
Dabb
b183d0dcaf
VID_SetCaption (title) stubs - code added later.
2000-07-14 16:09:35 +00:00
Joseph Carter
e9463e2db9
pretty much finishes source/*
2000-05-22 07:46:47 +00:00
Bill Currie
832af13c12
all files now include config.h
2000-05-17 10:03:19 +00:00
Joseph Carter
38f9b705b9
Whee! Every source file just got edited. Added the QF-style GPL header
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to the top. What I didn't add was descriptions. Someone else wanna take
those on?
2000-05-11 16:03:29 +00:00
Joseph Carter
d859383680
Initial revision
2000-05-10 11:29:38 +00:00