James Brown
957873f3bb
Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :)
2000-06-10 03:36:28 +00:00
Bill Currie
e68701838a
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
Bill Currie
2fd97f5eab
header (C) block touch ups
2000-05-22 08:26:01 +00:00
Bill Currie
af032b8d55
port in some improvements from OT (namely fs_basepath, etc, though commandline parsing isn't finished yet)
...
split up the headerfiles and such. common.[ch] and qwsvdef.h no longer exist. More work still needs to be done (esp for windows) but this should be a major improvement.
2000-05-21 08:24:45 +00:00
Yan Sweitzer
440b2aec18
added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
...
(work in progress, need to clean .c files as well)
2000-05-19 06:44:56 +00:00
Dan Olson
884b19f02d
Fix some segs
2000-05-13 20:25:02 +00:00
Bill Currie
951dbfb9a8
a (hopefully) better merge of model.h and gl_model.h and a NL and the end of r_local.h
2000-05-13 00:16:00 +00:00
Joseph Carter
d859383680
Initial revision
2000-05-10 11:29:38 +00:00