Zephaniah E. Hull
13bd5ce012
The init sequence cleanup!
...
Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.
And yes, this does hit a hell of a lot of files.
2000-10-29 15:35:24 +00:00
Zephaniah E. Hull
e4c9ccff8f
Cvar audit 1, all unused cvars are gone, with the exception of software
...
rendering, and the server.
2000-09-30 04:08:40 +00:00
Jeff Teunissen
a3e19d5cc2
gl_screen.c: Minor tweaks, contrast gets clamped to 0.1-1 instead of 0.2-1
...
view.h: Add brightness, contrast cvars as extern
menu.c: Change brightness scroller to use the brightness cvar, add
contrast scroller.
r_view, sw_view.c: Add brightness/contrast cvars to software, and make
them work.
2000-09-20 04:06:12 +00:00
Bill Currie
e68701838a
white space cleanup for last checkin
2000-05-22 08:44:34 +00:00
Bill Currie
2fd97f5eab
header (C) block touch ups
2000-05-22 08:26:01 +00:00
Yan Sweitzer
440b2aec18
added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
...
(work in progress, need to clean .c files as well)
2000-05-19 06:44:56 +00:00
Dan Olson
1d26c02826
Cvar merge... segfault problems... also unknown problems in vid_svga.c
2000-05-16 04:47:41 +00:00
Dan Olson
74c19068e5
gl_* now compiles... need to change around the Makefile before it will link
2000-05-12 19:17:02 +00:00
Joseph Carter
d859383680
Initial revision
2000-05-10 11:29:38 +00:00