James Brown
089a0a35d0
Patched for QSG Standard 2 (Extend Protocol).
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Unfinished, renderer effects are only half implimented at this point.
2000-06-25 13:00:19 +00:00
James Brown
3a77f62a33
Fixing the console build enviroment.
2000-06-24 05:57:11 +00:00
Jeff Teunissen
2d0932e00e
Configuration stuff. include/win32/version.h is now Autoconfiscated (but
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still has to be in CVS, because Win32 people generally won't be able to
rebuild it).
configure.in: Cleanups to the DGA, VidMode, and sound detection code.
Makefile.am: Cleanups to sound code, to allow 'make dist' to work.
2000-05-27 04:19:24 +00:00
Joseph Carter
bf576c54d0
HAS_DGA -> HAVE_DGA (undefined in both cases) for win32
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win32 global config is now .\global.cfg
Changed " #define" to "#^idefine" for the 3dnow stuff..
2000-05-27 02:31:47 +00:00
Thad Ward
9761dc6732
added FS_SHAREPATH and FS_USERPATH
2000-05-26 03:40:13 +00:00
Bill Currie
72ff6cb80b
FS_.*PATH have been eliminated as fs_userpath and fs_sharepath default to . and
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can be configured by ${sysconfdir}/quakeforge.conf
2000-05-24 05:57:56 +00:00
Thad Ward
55d2328c77
added include/win32/version.h for the non-automake win32 builds will have a common place to get the version number.
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also commented out the section of include/win32/?c/config.h that defined the versions and replaced with an include statement
2000-05-23 06:10:22 +00:00
Anton E. Gavrilov
d272b79bfa
Add #define HAVE_FNMATCH_H
2000-05-22 08:15:36 +00:00
Thad Ward
1cb980a02e
removed a silly #else case on an ifdef
2000-05-22 07:07:01 +00:00
Thad Ward
6175d2e7bf
updated VERSION to 0.2.0 for the release
2000-05-22 04:47:50 +00:00
Anton E. Gavrilov
6d3b7f22af
#define _POSIX_
2000-05-22 03:37:18 +00:00
Anton E. Gavrilov
c20699131e
Add some #defines
2000-05-21 20:42:08 +00:00
Thad Ward
9d4adec3d5
added visualc's config.h and got everything building again
2000-05-18 08:06:59 +00:00
Thad Ward
6393325c6d
added directories for the auto* impared compilers config.h files
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(not sure if committing empty dirs works :/ )
2000-05-17 13:25:50 +00:00