FS_.*PATH have been eliminated as fs_userpath and fs_sharepath default to . and

can be configured by ${sysconfdir}/quakeforge.conf
This commit is contained in:
Bill Currie 2000-05-24 05:57:56 +00:00
parent 28d0df55d3
commit 72ff6cb80b
4 changed files with 0 additions and 49 deletions

View File

@ -19,12 +19,6 @@
/* Define this to the location of the global config file */
#undef FS_GLOBALCFG
/* Define this to the shared game directory root */
#undef FS_SHAREPATH
/* Define this to the unshared game directory root */
#undef FS_USERPATH
/* Define this to the base game for the engine to load */
#undef BASEGAME

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@ -632,31 +632,6 @@ else
AC_DEFINE_UNQUOTED(FS_GLOBALCFG, $globalconf)
fi
AC_ARG_WITH(sharepath,
[ --with-sharepath=DIR Use DIR for shared game data, defaults to
\${datadir}/games/quakeforge],
SHAREPATH=$withval, SHAREPATH="auto")
if test "x$SHAREPATH" = "xauto" -o "x$SHAREPATH" = "xyes" -o "x$SHAREPATH" = "x"; then
eval foo="$datadir"
AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$foo/games/quakeforge")
elif test "x$SHAREPATH" = xno; then
AC_DEFINE_UNQUOTED(FS_SHAREPATH, ".")
else
AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$SHAREPATH")
fi
AC_ARG_WITH(userpath,
[ --with-userpath=DIR Use DIR for unshared game data, defaults to
\${HOME}/.quakeforge],
USERPATH=$withval, USERPATH="auto")
if test "x$USERPATH" = "xauto" -o "x$USERPATH" = "xyes" -o "x$USERPATH" = "x"; then
AC_DEFINE_UNQUOTED(FS_USERPATH, "~/.quakeforge")
elif test "x$USERPATH" = xno; then
AC_DEFINE_UNQUOTED(FS_USERPATH, ".")
else
AC_DEFINE_UNQUOTED(FS_USERPATH, "$USERPATH")
fi
dnl CFLAGS for release and devel versions
AC_ARG_ENABLE(release,
[ --enable-release compile release (with optimizations)],

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@ -254,9 +254,6 @@
/* Define if you want the QSG standards */
#define QSG_VERSION "1"
/* Define what the base path should be */
#define FS_BASEPATH "."
/* Define the name of the global config file */
#define GLOBAL_CFG_FILE ".\\qforge.cfg"
@ -266,12 +263,6 @@
/* Define if we've scitech MGL library and mgraph.h */
#define HAVE_MGRAPH_H 1
/* Dir used for shared game data */
#define FS_SHAREPATH "."
/* Dir used for shared game data */
#define FS_USERPATH "."
#define FS_GLOBALCFG ".\\qforge.cfg"
#define strcasecmp(s1, s2) stricmp((s1), (s2))

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@ -260,9 +260,6 @@
/* Define if you want the QSG standards */
#define QSG_VERSION "1"
/* Define what the base path should be */
#define FS_BASEPATH "."
/* Define the name of the global config file */
#define GLOBAL_CFG_FILE ".\\qforge.cfg"
@ -272,12 +269,6 @@
/* Define if we've scitech MGL library and mgraph.h */
#define HAVE_MGRAPH_H 1
/* Dir used for shared game data */
#define FS_SHAREPATH "."
/* Dir used for shared game data */
#define FS_USERPATH "."
#define FS_GLOBALCFG ".\\qforge.cfg"
#define strcasecmp(s1, s2) stricmp((s1), (s2))