hehe, thou shalt not include glquake in non-gl code :)

This commit is contained in:
Bill Currie 2000-09-29 20:02:16 +00:00
parent 01a5c65e52
commit 52b4d36fae
2 changed files with 3 additions and 3 deletions

View file

@ -39,7 +39,6 @@
#include "qendian.h"
#include "server.h"
#include "checksum.h"
#include "glquake.h"
extern model_t *loadmodel;
extern char loadname[];
@ -48,6 +47,8 @@ extern const int mod_lightmap_bytes;
byte mod_novis[MAX_MAP_LEAFS/8];
void GL_SubdivideSurface (msurface_t *fa);
/*
===============
Mod_PointInLeaf