From 52b4d36faede25cb4aaac2ad530d960c390a6e31 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Fri, 29 Sep 2000 20:02:16 +0000 Subject: [PATCH] hehe, thou shalt not include glquake in non-gl code :) --- source/model_alias.c | 3 +-- source/model_brush.c | 3 ++- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/source/model_alias.c b/source/model_alias.c index 85355c6..bb15d82 100644 --- a/source/model_alias.c +++ b/source/model_alias.c @@ -38,7 +38,6 @@ #include "console.h" #include "qendian.h" #include "checksum.h" -#include "glquake.h" #include "crc.h" #include "server.h" #include "msg.h" @@ -47,7 +46,7 @@ extern char loadname[]; extern model_t *loadmodel; void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype, int *pskinindex); - +void GL_MakeAliasModelDisplayLists (model_t *m, aliashdr_t *hdr); /* ============================================================================== diff --git a/source/model_brush.c b/source/model_brush.c index 93aeffb..5142c33 100644 --- a/source/model_brush.c +++ b/source/model_brush.c @@ -39,7 +39,6 @@ #include "qendian.h" #include "server.h" #include "checksum.h" -#include "glquake.h" extern model_t *loadmodel; extern char loadname[]; @@ -48,6 +47,8 @@ extern const int mod_lightmap_bytes; byte mod_novis[MAX_MAP_LEAFS/8]; +void GL_SubdivideSurface (msurface_t *fa); + /* =============== Mod_PointInLeaf