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Dim crosshair fix, maybe.
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1 changed files with 2 additions and 2 deletions
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@ -478,8 +478,8 @@ Draw_Init (void)
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cs_texture = GL_LoadTexture ("crosshair", 8, 8, cs_data, false, true, 1);
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// char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true, 1); // 1999-12-27 Conwidth/height charset fix by TcT
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glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max);
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glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
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glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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// save a texture slot for translated picture
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translate_texture = texture_extension_number++;
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