From 030f721d89d4f029f1c386ab435e64c9baecce2c Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Sun, 28 Jan 2001 03:20:36 +0000 Subject: [PATCH] Dim crosshair fix, maybe. --- source/gl_draw.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/gl_draw.c b/source/gl_draw.c index 4591cf2..60f3f44 100644 --- a/source/gl_draw.c +++ b/source/gl_draw.c @@ -478,8 +478,8 @@ Draw_Init (void) cs_texture = GL_LoadTexture ("crosshair", 8, 8, cs_data, false, true, 1); // char_texture = GL_LoadTexture ("charset", 128, 128, draw_chars, false, true, 1); // 1999-12-27 Conwidth/height charset fix by TcT - glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_max); - glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max); + glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // save a texture slot for translated picture translate_texture = texture_extension_number++;