newtree/source/sv_progs.c

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/*
sv_progs.c
Quick QuakeC server code
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_STRING_H
#include "string.h"
#endif
#ifdef HAVE_STRINGS_H
#include "strings.h"
#endif
#include "cmd.h"
#include "progs.h"
#include "server.h"
#include "world.h"
int eval_alpha, eval_scale, eval_glowsize, eval_glowcolor, eval_colormod;
progs_t sv_pr_state;
cvar_t *r_skyname;
cvar_t *sv_progs;
func_t EndFrame;
func_t SpectatorConnect;
func_t SpectatorDisconnect;
func_t SpectatorThink;
void
FindEdictFieldOffsets (progs_t *pr)
{
dfunction_t *f;
if (pr == &sv_pr_state) {
// Zoid, find the spectator functions
SpectatorConnect = SpectatorThink = SpectatorDisconnect = 0;
if ((f = ED_FindFunction (&sv_pr_state, "SpectatorConnect")) != NULL)
SpectatorConnect = (func_t) (f - sv_pr_state.pr_functions);
if ((f = ED_FindFunction (&sv_pr_state, "SpectatorThink")) != NULL)
SpectatorThink = (func_t) (f - sv_pr_state.pr_functions);
if ((f = ED_FindFunction (&sv_pr_state, "SpectatorDisconnect")) != NULL)
SpectatorDisconnect = (func_t) (f - sv_pr_state.pr_functions);
// 2000-01-02 EndFrame function by Maddes/FrikaC
EndFrame = 0;
if ((f = ED_FindFunction (&sv_pr_state, "EndFrame")) != NULL)
EndFrame = (func_t) (f - sv_pr_state.pr_functions);
eval_alpha = FindFieldOffset (&sv_pr_state, "alpha");
eval_scale = FindFieldOffset (&sv_pr_state, "scale");
eval_glowsize = FindFieldOffset (&sv_pr_state, "glow_size");
eval_glowcolor = FindFieldOffset (&sv_pr_state, "glow_color");
eval_colormod = FindFieldOffset (&sv_pr_state, "colormod");
}
}
void
ED_PrintEdicts_f (void)
{
ED_PrintEdicts (&sv_pr_state);
}
/*
ED_PrintEdict_f
For debugging, prints a single edicy
*/
void
ED_PrintEdict_f (void)
{
int i;
i = atoi (Cmd_Argv (1));
Con_Printf ("\n EDICT %i:\n", i);
ED_PrintNum (&sv_pr_state, i);
}
void
ED_Count_f (void)
{
ED_Count (&sv_pr_state);
}
void
PR_Profile_f (void)
{
PR_Profile (&sv_pr_state);
}
int
ED_Parse_Extra_Fields (progs_t *pr, char *key, char *value)
{
// If skyname is set, we want to allow skyboxes and set what
// the skybox name should be. "qlsky" is supported since
// at least one other map uses it already. --KB
if (stricmp (key, "sky") == 0 || // LordHavoc: added "sky" key
// (Quake2 and DarkPlaces use
// this)
stricmp (key, "skyname") == 0 ||
stricmp (key, "qlsky") == 0) {
Info_SetValueForKey (svs.info, "skybox",
"1", MAX_SERVERINFO_STRING);
Cvar_Set (r_skyname, value);
return 1;
}
return 0;
}
void
SV_LoadProgs (void)
{
PR_LoadProgs (&sv_pr_state, sv_progs->string);
if (!sv_pr_state.progs)
SV_Error ("SV_LoadProgs: couldn't load %s", sv_progs->string);
}
void
SV_Progs_Init (void)
{
sv_pr_state.edicts = &sv.edicts;
sv_pr_state.num_edicts = &sv.num_edicts;
sv_pr_state.time = &sv.time;
sv_pr_state.unlink = SV_UnlinkEdict;
sv_pr_state.flush = SV_FlushSignon;
Cmd_AddCommand ("edict", ED_PrintEdict_f, "Report information on a given edict in the game. (edict (edict number))");
Cmd_AddCommand ("edicts", ED_PrintEdicts_f, "Display information on all edicts in the game.");
Cmd_AddCommand ("edictcount", ED_Count_f, "Display summary information on the edicts in the game.");
Cmd_AddCommand ("profile", PR_Profile_f, "FIXME: Report information about QuakeC Stuff (?\?\?) No Description");
}
void
SV_Progs_Init_Cvars (void)
{
r_skyname =
Cvar_Get ("r_skyname", "", CVAR_SERVERINFO, NULL, "name of skybox");
sv_progs = Cvar_Get ("sv_progs", "qwprogs.dat", CVAR_ROM, NULL,
"Allows selectable game progs if you have several "
"of them in the gamedir");
}