game-source/quake
Bill Currie 1a6a4efe47 Correct Shub's movetype.
It seems her movetype really should be NONE rather than STEP. She never
moves anyway, and the changes stops the shubs in coag3 from falling to the
bottom of the map.
2011-06-15 17:28:30 +09:00
..
.gitignore yada yada yada 2002-02-18 06:13:31 +00:00
ai.qc cleanup all the warnings 2002-02-19 05:16:48 +00:00
amtest.qc initial checking of id quake 1.06 progs source 2002-02-15 18:27:57 +00:00
boss.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
bringback.qc Various compile fixes for the new qfcc. 2011-03-20 17:27:47 +09:00
buttons.qc clean up a bunch of unused local params 2002-02-19 00:19:27 +00:00
client.qc Various compile fixes for the new qfcc. 2011-03-20 17:27:47 +09:00
combat.qc Fixed. Had it doing the loop before I was adding the number it was supposed to 2004-02-14 11:41:28 +00:00
defs.qc Update for the int changes. 2011-03-30 10:38:44 +09:00
demon.qc clean up some flag manipulation 2007-04-28 00:39:42 +00:00
dog.qc clean up some flag manipulation 2007-04-28 00:39:42 +00:00
doors.qc cleanup all the warnings 2002-02-19 05:16:48 +00:00
enforcer.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
fight.qc clean up a bunch of unused local params 2002-02-19 00:19:27 +00:00
fish.qc Fixed a bug: Normal fish deaths were not producing sounds. Oops. 2004-02-19 08:26:38 +00:00
flag.qc initial checking of id quake 1.06 progs source 2002-02-15 18:27:57 +00:00
hknight.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
items.qc fix a slew of precedence bugs 2004-02-08 04:37:28 +00:00
jctest.qc initial checking of id quake 1.06 progs source 2002-02-15 18:27:57 +00:00
knight.qc fix duplicated frames 2008-07-29 23:28:28 +00:00
Makefile Various compile fixes for the new qfcc. 2011-03-20 17:27:47 +09:00
misc.qc clean up some flag manipulation 2007-04-28 00:39:42 +00:00
models.qc initial checking of id quake 1.06 progs source 2002-02-15 18:27:57 +00:00
monsters.qc clean up some flag manipulation 2007-04-28 00:39:42 +00:00
ogre.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
oldone.qc Correct Shub's movetype. 2011-06-15 17:28:30 +09:00
plats.qc clean up a bunch of unused local params 2002-02-19 00:19:27 +00:00
player.qc fix a slew of precedence bugs 2004-02-08 04:37:28 +00:00
progs.src Osmod's (John Schuessler, osmod@hotmail.com) "bringback" mod merged in. 2004-02-11 03:40:03 +00:00
shalrath.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
shambler.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
soldier.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00
sprites.qc initial checking of id quake 1.06 progs source 2002-02-15 18:27:57 +00:00
subs.qc Update for the int changes. 2011-03-30 10:38:44 +09:00
tarbaby.qc clean up some flag manipulation 2007-04-28 00:39:42 +00:00
triggers.qc Update for the int changes. 2011-03-30 10:38:44 +09:00
weapons.qc Use pre instead of post decrement for ammo tracking. 2010-12-03 22:50:06 +09:00
wizard.qc Various compile fixes for the new qfcc. 2011-03-20 17:27:47 +09:00
world.qc bringback.qc moved respawn_enabled to defs.qc and made a float, whitespace fixes 2004-02-14 10:35:17 +00:00
zombie.qc defs.qc: added killed_monsters_oldcount so I can keep track of how many 2004-02-14 11:23:40 +00:00