Bill Currie
|
6d921e4f75
|
Update for the int changes.
|
2011-03-30 10:38:44 +09:00 |
|
Bill Currie
|
7d1f271764
|
Various compile fixes for the new qfcc.
|
2011-03-20 17:27:47 +09:00 |
|
Bill Currie
|
3bfcdf61c0
|
fix duplicated frames
|
2008-07-29 23:28:28 +00:00 |
|
Bill Currie
|
a97652dccf
|
more bitop cleanups and fix a bug where players wouldn't be able to pick
things up after getting gibbed
|
2004-05-13 20:59:09 +00:00 |
|
Bill Currie
|
0dcd9a9515
|
bit manipulations fixes
|
2004-02-08 05:02:20 +00:00 |
|
Bill Currie
|
3493b80dd0
|
fixes for the latest qfcc changes
|
2003-09-20 04:21:13 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
242f727b9c
|
Fix a buglet with weapon selection.
|
2003-03-03 22:42:35 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
31a1ed87a2
|
More optimizations, clean out some single use variables and cut & paste slop.
|
2003-03-03 22:04:22 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
f9c0b28fec
|
Updates to use new QF features.
|
2003-03-03 19:12:07 +00:00 |
|
Bill Currie
|
a695da4371
|
ignorage
|
2003-02-21 16:01:07 +00:00 |
|
Bill Currie
|
c1d3e4f3be
|
bring in the killtarget fixes from quakeworld
|
2002-10-24 19:57:00 +00:00 |
|
Bill Currie
|
a46b5eb518
|
dos -> unix line endings
|
2002-10-24 19:56:03 +00:00 |
|
Bill Currie
|
e758608902
|
make pent and quad color effects unconditional rather than deathmatch
dependent
|
2002-10-24 18:07:45 +00:00 |
|
Bill Currie
|
6638284d29
|
Tonik's single player progs for quakeworld
|
2002-10-24 15:02:26 +00:00 |
|